Documentation
Urho3D::AnimationStateTrack Struct Reference
  Animation instance per-track data. More...
#include <AnimationState.h>
Collaboration diagram for Urho3D::AnimationStateTrack:
Public Member Functions | |
| AnimationStateTrack () | |
| Construct with defaults.  | |
| ~AnimationStateTrack () | |
| Destruct.  | |
Public Attributes | |
| const AnimationTrack * | track_ | 
| Animation track.  | |
| Bone * | bone_ | 
| Bone pointer.  | |
| WeakPtr< Node > | node_ | 
| Scene node pointer.  | |
| float | weight_ | 
| Blending weight.  | |
| unsigned | keyFrame_ | 
| Last key frame.  | |
Detailed Description
Animation instance per-track data.
The documentation for this struct was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/AnimationState.h
 - /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/AnimationState.cpp
 
