Urho3D::AnimationStateTrack Struct Reference
Urho3D::AnimationStateTrack Struct Reference
Animation instance per-track data. More...
#include <Urho3D/Graphics/AnimationState.h>
Collaboration diagram for Urho3D::AnimationStateTrack:
Public Member Functions | |
AnimationStateTrack () | |
Construct with defaults. | |
~AnimationStateTrack () | |
Destruct. | |
Public Attributes | |
const AnimationTrack * | track_ |
Animation track. | |
Bone * | bone_ |
Bone pointer. | |
WeakPtr< Node > | node_ |
Scene node pointer. | |
float | weight_ |
Blending weight. | |
unsigned | keyFrame_ |
Last key frame. | |
Detailed Description
Animation instance per-track data.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Graphics/AnimationState.h
- Source/Urho3D/Graphics/AnimationState.cpp