Urho3D::AnimationStateTrack Struct Reference
Urho3D::AnimationStateTrack Struct Reference
Animation instance per-track data. More...
#include <Urho3D/Graphics/AnimationState.h>
Collaboration diagram for Urho3D::AnimationStateTrack:
Public Member Functions | |
| AnimationStateTrack () | |
| Construct with defaults. | |
| ~AnimationStateTrack () | |
| Destruct. | |
Public Attributes | |
| const AnimationTrack * | track_ |
| Animation track. | |
| Bone * | bone_ |
| Bone pointer. | |
| WeakPtr< Node > | node_ |
| Scene node pointer. | |
| float | weight_ |
| Blending weight. | |
| unsigned | keyFrame_ |
| Last key frame. | |
Detailed Description
Animation instance per-track data.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Graphics/AnimationState.h
- Source/Urho3D/Graphics/AnimationState.cpp
