Urho3D::ConstraintWheel2D Class Reference
Public Member Functions |
Static Public Member Functions |
Private Member Functions |
Private Attributes |
List of all members  
  Urho3D::ConstraintWheel2D Class Reference
  2D wheel constraint component. More...
#include <Urho3D/Urho2D/ConstraintWheel2D.h>
Inheritance diagram for Urho3D::ConstraintWheel2D:
Collaboration diagram for Urho3D::ConstraintWheel2D:
| Public Member Functions | |
| ConstraintWheel2D (Context *context) | |
| Construct. | |
| virtual | ~ConstraintWheel2D () | 
| Destruct. | |
| void | SetAnchor (const Vector2 &anchor) | 
| Set anchor. | |
| void | SetAxis (const Vector2 &axis) | 
| Set axis. | |
| void | SetEnableMotor (bool enableMotor) | 
| Set enable motor. | |
| void | SetMaxMotorTorque (float maxMotorTorque) | 
| Set max motor torque. | |
| void | SetMotorSpeed (float motorSpeed) | 
| Set motor speed. | |
| void | SetFrequencyHz (float frequencyHz) | 
| Set frequency Hz. | |
| void | SetDampingRatio (float dampingRatio) | 
| Set damping ratio. | |
| const Vector2 & | GetAnchor () const | 
| Return anchor. | |
| const Vector2 & | GetAxis () const | 
| Return axis. | |
| bool | GetEnableMotor () const | 
| Return enable motor. | |
| float | GetMaxMotorTorque () const | 
| Return maxMotor torque. | |
| float | GetMotorSpeed () const | 
| Return motor speed. | |
| float | GetFrequencyHz () const | 
| Return frequency Hz. | |
| float | GetDampingRatio () const | 
| Return damping ratio. | |
|  Public Member Functions inherited from Urho3D::Constraint2D | |
| Constraint2D (Context *context) | |
| Construct. | |
| virtual | ~Constraint2D () | 
| Destruct. | |
| virtual void | OnSetEnabled () | 
| Handle enabled/disabled state change. | |
| void | CreateJoint () | 
| Create Joint. | |
| void | ReleaseJoint () | 
| Release Joint. | |
| void | SetOtherBody (RigidBody2D *body) | 
| Set other rigid body. | |
| void | SetCollideConnected (bool collideConnected) | 
| Set collide connected. | |
| void | SetAttachedConstraint (Constraint2D *constraint) | 
| Set attached constriant (for gear). | |
| RigidBody2D * | GetOwnerBody () const | 
| Return owner body. | |
| RigidBody2D * | GetOtherBody () const | 
| Return other body. | |
| bool | GetCollideConnected () const | 
| Return collide connected. | |
| Constraint2D * | GetAttachedConstraint () const | 
| Return attached constraint (for gear). | |
| b2Joint * | GetJoint () const | 
| Return Box2D joint. | |
|  Public Member Functions inherited from Urho3D::Component | |
| Component (Context *context) | |
| Construct. | |
| virtual | ~Component () | 
| Destruct. | |
| virtual bool | Save (Serializer &dest) const | 
| Save as binary data. Return true if successful. | |
| virtual bool | SaveXML (XMLElement &dest) const | 
| Save as XML data. Return true if successful. | |
| virtual bool | SaveJSON (JSONValue &dest) const | 
| Save as JSON data. Return true if successful. | |
| virtual void | MarkNetworkUpdate () | 
| Mark for attribute check on the next network update. | |
| virtual void | GetDependencyNodes (PODVector< Node * > &dest) | 
| Return the depended on nodes to order network updates. | |
| virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) | 
| Visualize the component as debug geometry. | |
| void | SetEnabled (bool enable) | 
| Set enabled/disabled state. | |
| void | Remove () | 
| Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. | |
| unsigned | GetID () const | 
| Return ID. | |
| Node * | GetNode () const | 
| Return scene node. | |
| Scene * | GetScene () const | 
| Return the scene the node belongs to. | |
| bool | IsEnabled () const | 
| Return whether is enabled. | |
| bool | IsEnabledEffective () const | 
| Return whether is effectively enabled (node is also enabled.) | |
| Component * | GetComponent (StringHash type) const | 
| Return component in the same scene node by type. If there are several, returns the first. | |
| void | GetComponents (PODVector< Component * > &dest, StringHash type) const | 
| Return components in the same scene node by type. | |
| template<class T > | |
| T * | GetComponent () const | 
| Template version of returning a component in the same scene node by type. | |
| template<class T > | |
| void | GetComponents (PODVector< T * > &dest) const | 
| Template version of returning components in the same scene node by type. | |
| void | AddReplicationState (ComponentReplicationState *state) | 
| Add a replication state that is tracking this component. | |
| void | PrepareNetworkUpdate () | 
| Prepare network update by comparing attributes and marking replication states dirty as necessary. | |
| void | CleanupConnection (Connection *connection) | 
| Clean up all references to a network connection that is about to be removed. | |
|  Public Member Functions inherited from Urho3D::Animatable | |
| Animatable (Context *context) | |
| Construct. | |
| virtual | ~Animatable () | 
| Destruct. | |
| virtual bool | LoadXML (const XMLElement &source, bool setInstanceDefault=false) | 
| Load from XML data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
| virtual bool | LoadJSON (const JSONValue &source, bool setInstanceDefault=false) | 
| Load from JSON data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
| void | SetAnimationEnabled (bool enable) | 
| Set automatic update of animation, default true. | |
| void | SetAnimationTime (float time) | 
| Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. | |
| void | SetObjectAnimation (ObjectAnimation *objectAnimation) | 
| Set object animation. | |
| void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) | 
| Set attribute animation. | |
| void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) | 
| Set attribute animation wrap mode. | |
| void | SetAttributeAnimationSpeed (const String &name, float speed) | 
| Set attribute animation speed. | |
| void | SetAttributeAnimationTime (const String &name, float time) | 
| Set attribute animation time position manually. Automatic update should be disabled in this case. | |
| void | RemoveObjectAnimation () | 
| Remove object animation. Same as calling SetObjectAnimation with a null pointer. | |
| void | RemoveAttributeAnimation (const String &name) | 
| Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. | |
| bool | GetAnimationEnabled () const | 
| Return animation enabled. | |
| ObjectAnimation * | GetObjectAnimation () const | 
| Return object animation. | |
| ValueAnimation * | GetAttributeAnimation (const String &name) const | 
| Return attribute animation. | |
| WrapMode | GetAttributeAnimationWrapMode (const String &name) const | 
| Return attribute animation wrap mode. | |
| float | GetAttributeAnimationSpeed (const String &name) const | 
| Return attribute animation speed. | |
| float | GetAttributeAnimationTime (const String &name) const | 
| Return attribute animation time position. | |
| void | SetObjectAnimationAttr (const ResourceRef &value) | 
| Set object animation attribute. | |
| ResourceRef | GetObjectAnimationAttr () const | 
| Return object animation attribute. | |
|  Public Member Functions inherited from Urho3D::Serializable | |
| Serializable (Context *context) | |
| Construct. | |
| virtual | ~Serializable () | 
| Destruct. | |
| virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) | 
| Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. | |
| virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const | 
| Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. | |
| virtual const Vector < AttributeInfo > * | GetAttributes () const | 
| Return attribute descriptions, or null if none defined. | |
| virtual const Vector < AttributeInfo > * | GetNetworkAttributes () const | 
| Return network replication attribute descriptions, or null if none defined. | |
| virtual bool | Load (Deserializer &source, bool setInstanceDefault=false) | 
| Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
| virtual void | ApplyAttributes () | 
| Apply attribute changes that can not be applied immediately. Called after scene load or a network update. | |
| virtual bool | SaveDefaultAttributes () const | 
| Return whether should save default-valued attributes into XML. Default false. | |
| bool | SetAttribute (unsigned index, const Variant &value) | 
| Set attribute by index. Return true if successfully set. | |
| bool | SetAttribute (const String &name, const Variant &value) | 
| Set attribute by name. Return true if successfully set. | |
| void | ResetToDefault () | 
| Reset all editable attributes to their default values. | |
| void | RemoveInstanceDefault () | 
| Remove instance's default values if they are set previously. | |
| void | SetTemporary (bool enable) | 
| Set temporary flag. Temporary objects will not be saved. | |
| void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) | 
| Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. | |
| void | AllocateNetworkState () | 
| Allocate network attribute state. | |
| void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) | 
| Write initial delta network update. | |
| void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) | 
| Write a delta network update according to dirty attribute bits. | |
| void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) | 
| Write a latest data network update. | |
| bool | ReadDeltaUpdate (Deserializer &source) | 
| Read and apply a network delta update. Return true if attributes were changed. | |
| bool | ReadLatestDataUpdate (Deserializer &source) | 
| Read and apply a network latest data update. Return true if attributes were changed. | |
| Variant | GetAttribute (unsigned index) const | 
| Return attribute value by index. Return empty if illegal index. | |
| Variant | GetAttribute (const String &name) const | 
| Return attribute value by name. Return empty if not found. | |
| Variant | GetAttributeDefault (unsigned index) const | 
| Return attribute default value by index. Return empty if illegal index. | |
| Variant | GetAttributeDefault (const String &name) const | 
| Return attribute default value by name. Return empty if not found. | |
| unsigned | GetNumAttributes () const | 
| Return number of attributes. | |
| unsigned | GetNumNetworkAttributes () const | 
| Return number of network replication attributes. | |
| bool | IsTemporary () const | 
| Return whether is temporary. | |
| bool | GetInterceptNetworkUpdate (const String &attributeName) const | 
| Return whether an attribute's network updates are being intercepted. | |
| NetworkState * | GetNetworkState () const | 
| Return the network attribute state, if allocated. | |
|  Public Member Functions inherited from Urho3D::Object | |
| Object (Context *context) | |
| Construct. | |
| virtual | ~Object () | 
| Destruct. Clean up self from event sender & receiver structures. | |
| virtual StringHash | GetType () const =0 | 
| Return type hash. | |
| virtual const String & | GetTypeName () const =0 | 
| Return type name. | |
| virtual const TypeInfo * | GetTypeInfo () const =0 | 
| Return type info. | |
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) | 
| Handle event. | |
| bool | IsInstanceOf (StringHash type) const | 
| Check current instance is type of specified type. | |
| bool | IsInstanceOf (const TypeInfo *typeInfo) const | 
| Check current instance is type of specified type. | |
| template<typename T > | |
| bool | IsInstanceOf () const | 
| Check current instance is type of specified class. | |
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) | 
| Subscribe to an event that can be sent by any sender. | |
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) | 
| Subscribe to a specific sender's event. | |
| void | UnsubscribeFromEvent (StringHash eventType) | 
| Unsubscribe from an event. | |
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) | 
| Unsubscribe from a specific sender's event. | |
| void | UnsubscribeFromEvents (Object *sender) | 
| Unsubscribe from a specific sender's events. | |
| void | UnsubscribeFromAllEvents () | 
| Unsubscribe from all events. | |
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) | 
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
| void | SendEvent (StringHash eventType) | 
| Send event to all subscribers. | |
| void | SendEvent (StringHash eventType, VariantMap &eventData) | 
| Send event with parameters to all subscribers.  More... | |
| VariantMap & | GetEventDataMap () const | 
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
| Context * | GetContext () const | 
| Return execution context. | |
| const Variant & | GetGlobalVar (StringHash key) const | 
| Return global variable based on key. | |
| const VariantMap & | GetGlobalVars () const | 
| Return all global variables. | |
| void | SetGlobalVar (StringHash key, const Variant &value) | 
| Set global variable with the respective key and value. | |
| Object * | GetSubsystem (StringHash type) const | 
| Return subsystem by type. | |
| Object * | GetEventSender () const | 
| Return active event sender. Null outside event handling. | |
| EventHandler * | GetEventHandler () const | 
| Return active event handler. Null outside event handling. | |
| bool | HasSubscribedToEvent (StringHash eventType) const | 
| Return whether has subscribed to an event without specific sender. | |
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const | 
| Return whether has subscribed to a specific sender's event. | |
| bool | HasEventHandlers () const | 
| Return whether has subscribed to any event. | |
| template<class T > | |
| T * | GetSubsystem () const | 
| Template version of returning a subsystem. | |
| const String & | GetCategory () const | 
| Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
|  Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () | 
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| void | AddRef () | 
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
| void | ReleaseRef () | 
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
| int | Refs () const | 
| Return reference count. | |
| int | WeakRefs () const | 
| Return weak reference count. | |
| RefCount * | RefCountPtr () | 
| Return pointer to the reference count structure. | |
| Static Public Member Functions | |
| static void | RegisterObject (Context *context) | 
| Register object factory. | |
|  Static Public Member Functions inherited from Urho3D::Constraint2D | |
| static void | RegisterObject (Context *context) | 
| Register object factory. | |
| Private Member Functions | |
| URHO3D_OBJECT (ConstraintWheel2D, Constraint2D) | |
| virtual b2JointDef * | GetJointDef () | 
| Return joint def. | |
| Private Attributes | |
| b2WheelJointDef | jointDef_ | 
| Box2D joint def. | |
| Vector2 | anchor_ | 
| Anchor. | |
| Vector2 | axis_ | 
| Axis. | |
| Additional Inherited Members | |
|  Protected Member Functions inherited from Urho3D::Constraint2D | |
| virtual void | OnNodeSet (Node *node) | 
| Handle node being assigned. | |
| virtual void | OnSceneSet (Scene *scene) | 
| Handle scene being assigned. | |
| void | RecreateJoint () | 
| Recreate joint. | |
| void | InitializeJointDef (b2JointDef *jointDef) | 
| Initialize joint def. | |
|  Protected Attributes inherited from Urho3D::Constraint2D | |
| WeakPtr< PhysicsWorld2D > | physicsWorld_ | 
| Physics world. | |
| b2Joint * | joint_ | 
| Box2D joint. | |
| WeakPtr< RigidBody2D > | ownerBody_ | 
| Owner body. | |
| WeakPtr< RigidBody2D > | otherBody_ | 
| Other body. | |
| bool | collideConnected_ | 
| Collide connected. | |
| WeakPtr< Constraint2D > | attachedConstraint_ | 
| Attached constraint. | |
Detailed Description
2D wheel constraint component.
The documentation for this class was generated from the following files:
- Source/Urho3D/Urho2D/ConstraintWheel2D.h
- Source/Urho3D/Urho2D/ConstraintWheel2D.cpp
