Urho3D::SceneReplicationState Struct Reference
Urho3D::SceneReplicationState Struct Reference
Per-user scene network replication state. More...
#include <Urho3D/Scene/ReplicationState.h>
Inheritance diagram for Urho3D::SceneReplicationState:
Collaboration diagram for Urho3D::SceneReplicationState:
Public Member Functions | |
| void | Clear () |
Public Attributes | |
|
HashMap< unsigned, NodeReplicationState > | nodeStates_ |
| Nodes by ID. | |
| HashSet< unsigned > | dirtyNodes_ |
| Dirty node IDs. | |
Public Attributes inherited from Urho3D::ReplicationState | |
| Connection * | connection_ |
| Parent network connection. | |
Detailed Description
Per-user scene network replication state.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Scene/ReplicationState.h

Public Attributes inherited from