Urho3D::SceneReplicationState Struct Reference

Per-user scene network replication state. More...

#include <Urho3D/Scene/ReplicationState.h>

Inheritance diagram for Urho3D::SceneReplicationState:
Collaboration diagram for Urho3D::SceneReplicationState:

Public Member Functions

void Clear ()

Public Attributes

HashMap< unsigned, NodeReplicationStatenodeStates_
 Nodes by ID.
HashSet< unsigned > dirtyNodes_
 Dirty node IDs.
- Public Attributes inherited from Urho3D::ReplicationState
 Parent network connection.

Detailed Description

Per-user scene network replication state.

The documentation for this struct was generated from the following file:
  • Source/Urho3D/Scene/ReplicationState.h