Urho3D::SceneReplicationState Struct Reference

Per-user scene network replication state. More...

#include <Urho3D/Scene/ReplicationState.h>

Inheritance diagram for Urho3D::SceneReplicationState:
[legend]
Collaboration diagram for Urho3D::SceneReplicationState:
[legend]

Public Member Functions

void Clear ()
 

Public Attributes

HashMap< unsigned,
NodeReplicationState
nodeStates_
 Nodes by ID.
 
HashSet< unsigned > dirtyNodes_
 Dirty node IDs.
 
- Public Attributes inherited from Urho3D::ReplicationState
Connectionconnection_
 Parent network connection.
 

Detailed Description

Per-user scene network replication state.


The documentation for this struct was generated from the following file:
  • Source/Urho3D/Scene/ReplicationState.h