Urho3D::RaycastVehicle Class Reference
Urho3D::RaycastVehicle Class Reference
Inheritance diagram for Urho3D::RaycastVehicle:
Collaboration diagram for Urho3D::RaycastVehicle:
Public Member Functions | |
RaycastVehicle (Urho3D::Context *context) | |
Construct. | |
~RaycastVehicle () | |
Destruct. | |
virtual void | OnSetEnabled () |
Handle enabled/disabled state change. | |
virtual void | ApplyAttributes () |
Perform post-load after deserialization. Acquire the components from the scene nodes. | |
void | AddWheel (Node *wheelNode, Vector3 wheelDirection, Vector3 wheelAxle, float restLength, float wheelRadius, bool frontWheel) |
Add a wheel. All parameters are relative to RigidBody / node. | |
void | ResetSuspension (void) |
Reset all suspension. | |
void | UpdateWheelTransform (int wheel, bool interpolated) |
Update transform for particular wheel. | |
void | SetSteeringValue (int wheel, float steeringValue) |
Set steering value of particular wheel. | |
void | SetWheelSuspensionStiffness (int wheel, float stiffness) |
Set suspension stiffness for particular wheel. | |
void | SetWheelDampingRelaxation (int wheel, float damping) |
Set wheel damping relaxation. | |
void | SetWheelDampingCompression (int wheel, float compression) |
Set wheel damping compression. | |
void | SetWheelFrictionSlip (int wheel, float slip) |
Set wheel friction slip. | |
void | SetWheelRollInfluence (int wheel, float rollInfluence) |
Set wheel roll influence. | |
void | SetEngineForce (int wheel, float force) |
Set engine force for the wheel. | |
void | SetBrake (int wheel, float force) |
Set hand brake (wheel rotation blocking force.) | |
void | SetWheelRadius (int wheel, float wheelRadius) |
Set wheel radius. | |
void | ResetWheels () |
Sets node initial positions. | |
void | SetWheelSkidInfo (int wheel, float factor) |
Set sliding factor 0 <= x <= 1. The less the value, more sliding. | |
bool | WheelIsGrounded (int wheel) const |
True if wheel touches ground (raycast hits something.) | |
void | SetMaxSuspensionTravel (int wheel, float maxSuspensionTravel) |
Set maximum suspension travel value. | |
void | SetWheelDirection (int wheel, Vector3 direction) |
Set wheel direction vector. | |
void | SetWheelAxle (int wheel, Vector3 axle) |
Set wheel axle vector. | |
void | SetMaxSideSlipSpeed (float speed) |
Set side speed which is considered sliding. | |
void | SetWheelSkidInfoCumulative (int wheel, float skid) |
Set cumulative skid info. | |
void | SetInAirRPM (float rpm) |
Set revolution per minute value for when wheel doesn't touch ground. If set to 0 (or not set), calculated from engine force (probably not what you want). | |
void | Init () |
Init the vehicle component after creation. | |
void | FixedUpdate (float timeStep) |
Perform fixed step pre-update. | |
void | FixedPostUpdate (float timeStep) |
Perform fixed step post-update. | |
void | PostUpdate (float timeStep) |
Perform variable step post-update. | |
Vector3 | GetWheelPosition (int wheel) |
Get wheel position relative to RigidBody. | |
Quaternion | GetWheelRotation (int wheel) |
Get wheel rotation relative to RigidBody. | |
Vector3 | GetWheelConnectionPoint (int wheel) const |
Get wheel connection point relative to RigidBody. | |
int | GetNumWheels () const |
Get number of attached wheels. | |
Node * | GetWheelNode (int wheel) const |
Get node of the wheel. | |
float | GetSteeringValue (int wheel) const |
Get steering value of particular wheel. | |
float | GetWheelSuspensionStiffness (int wheel) const |
Get suspension stiffness for particular wheel. | |
float | GetWheelDampingRelaxation (int wheel) const |
Get wheel damping relaxation. | |
float | GetWheelDampingCompression (int wheel) const |
Get wheel damping compression. | |
float | GetWheelFrictionSlip (int wheel) const |
Get wheel friction slip. | |
float | GetWheelRollInfluence (int wheel) const |
Get wheel roll influence. | |
float | GetEngineForce (int wheel) const |
Get engine force for the wheel. | |
float | GetBrake (int wheel) const |
Get hand brake value. | |
float | GetWheelRadius (int wheel) const |
Get wheel radius. | |
void | SetWheelRestLength (int wheel, float length) |
Get wheel rest length. | |
float | GetWheelRestLength (int wheel) const |
Get wheel rest length. | |
float | GetMaxSuspensionTravel (int wheel) |
Get maximum suspension travel value. | |
Vector3 | GetWheelAxle (int wheel) const |
Get wheel axle vector. | |
float | GetWheelSideSlipSpeed (int wheel) const |
Get wheel slide speed. | |
float | GetMaxSideSlipSpeed () const |
Get side speed which is considered sliding. | |
float | GetWheelSkidInfo (int wheel) const |
Sliding factor 0 <= x <= 1. | |
Vector3 | GetWheelDirection (int wheel) const |
Get wheel direction vector. | |
float | GetWheelSkidInfoCumulative (int wheel) const |
Get cumulative skid info. | |
bool | IsFrontWheel (int wheel) const |
True if front wheel, otherwise false. | |
Vector3 | GetContactPosition (int wheel) const |
Get wheel contact position. | |
Vector3 | GetContactNormal (int wheel) const |
Get contact normal. | |
float | GetInAirRPM () const |
Get revolution per minute value for when wheel doesn't touch ground. | |
VariantVector | GetWheelDataAttr () const |
Get wheel data attribute for serialization. | |
void | SetWheelDataAttr (const VariantVector &value) |
Set wheel data attribute during loading. | |
Public Member Functions inherited from Urho3D::Component | |
Component (Context *context) | |
Construct. | |
virtual | ~Component () |
Destruct. | |
virtual bool | Save (Serializer &dest) const |
Save as binary data. Return true if successful. | |
virtual bool | SaveXML (XMLElement &dest) const |
Save as XML data. Return true if successful. | |
virtual bool | SaveJSON (JSONValue &dest) const |
Save as JSON data. Return true if successful. | |
virtual void | MarkNetworkUpdate () |
Mark for attribute check on the next network update. | |
virtual void | GetDependencyNodes (PODVector< Node * > &dest) |
Return the depended on nodes to order network updates. | |
virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) |
Visualize the component as debug geometry. | |
void | SetEnabled (bool enable) |
Set enabled/disabled state. | |
void | Remove () |
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. | |
unsigned | GetID () const |
Return ID. | |
Node * | GetNode () const |
Return scene node. | |
Scene * | GetScene () const |
Return the scene the node belongs to. | |
bool | IsEnabled () const |
Return whether is enabled. | |
bool | IsEnabledEffective () const |
Return whether is effectively enabled (node is also enabled.) | |
Component * | GetComponent (StringHash type) const |
Return component in the same scene node by type. If there are several, returns the first. | |
void | GetComponents (PODVector< Component * > &dest, StringHash type) const |
Return components in the same scene node by type. | |
template<class T > | |
T * | GetComponent () const |
Template version of returning a component in the same scene node by type. | |
template<class T > | |
void | GetComponents (PODVector< T * > &dest) const |
Template version of returning components in the same scene node by type. | |
void | AddReplicationState (ComponentReplicationState *state) |
Add a replication state that is tracking this component. | |
void | PrepareNetworkUpdate () |
Prepare network update by comparing attributes and marking replication states dirty as necessary. | |
void | CleanupConnection (Connection *connection) |
Clean up all references to a network connection that is about to be removed. | |
Public Member Functions inherited from Urho3D::Animatable | |
Animatable (Context *context) | |
Construct. | |
virtual | ~Animatable () |
Destruct. | |
virtual bool | LoadXML (const XMLElement &source, bool setInstanceDefault=false) |
Load from XML data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
virtual bool | LoadJSON (const JSONValue &source, bool setInstanceDefault=false) |
Load from JSON data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
void | SetAnimationEnabled (bool enable) |
Set automatic update of animation, default true. | |
void | SetAnimationTime (float time) |
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. | |
void | SetObjectAnimation (ObjectAnimation *objectAnimation) |
Set object animation. | |
void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
Set attribute animation. | |
void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) |
Set attribute animation wrap mode. | |
void | SetAttributeAnimationSpeed (const String &name, float speed) |
Set attribute animation speed. | |
void | SetAttributeAnimationTime (const String &name, float time) |
Set attribute animation time position manually. Automatic update should be disabled in this case. | |
void | RemoveObjectAnimation () |
Remove object animation. Same as calling SetObjectAnimation with a null pointer. | |
void | RemoveAttributeAnimation (const String &name) |
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. | |
bool | GetAnimationEnabled () const |
Return animation enabled. | |
ObjectAnimation * | GetObjectAnimation () const |
Return object animation. | |
ValueAnimation * | GetAttributeAnimation (const String &name) const |
Return attribute animation. | |
WrapMode | GetAttributeAnimationWrapMode (const String &name) const |
Return attribute animation wrap mode. | |
float | GetAttributeAnimationSpeed (const String &name) const |
Return attribute animation speed. | |
float | GetAttributeAnimationTime (const String &name) const |
Return attribute animation time position. | |
void | SetObjectAnimationAttr (const ResourceRef &value) |
Set object animation attribute. | |
ResourceRef | GetObjectAnimationAttr () const |
Return object animation attribute. | |
Public Member Functions inherited from Urho3D::Serializable | |
Serializable (Context *context) | |
Construct. | |
virtual | ~Serializable () |
Destruct. | |
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. | |
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. | |
virtual const Vector < AttributeInfo > * | GetAttributes () const |
Return attribute descriptions, or null if none defined. | |
virtual const Vector < AttributeInfo > * | GetNetworkAttributes () const |
Return network replication attribute descriptions, or null if none defined. | |
virtual bool | Load (Deserializer &source, bool setInstanceDefault=false) |
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
virtual bool | SaveDefaultAttributes () const |
Return whether should save default-valued attributes into XML. Default false. | |
bool | SetAttribute (unsigned index, const Variant &value) |
Set attribute by index. Return true if successfully set. | |
bool | SetAttribute (const String &name, const Variant &value) |
Set attribute by name. Return true if successfully set. | |
void | ResetToDefault () |
Reset all editable attributes to their default values. | |
void | RemoveInstanceDefault () |
Remove instance's default values if they are set previously. | |
void | SetTemporary (bool enable) |
Set temporary flag. Temporary objects will not be saved. | |
void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) |
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. | |
void | AllocateNetworkState () |
Allocate network attribute state. | |
void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) |
Write initial delta network update. | |
void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) |
Write a delta network update according to dirty attribute bits. | |
void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) |
Write a latest data network update. | |
bool | ReadDeltaUpdate (Deserializer &source) |
Read and apply a network delta update. Return true if attributes were changed. | |
bool | ReadLatestDataUpdate (Deserializer &source) |
Read and apply a network latest data update. Return true if attributes were changed. | |
Variant | GetAttribute (unsigned index) const |
Return attribute value by index. Return empty if illegal index. | |
Variant | GetAttribute (const String &name) const |
Return attribute value by name. Return empty if not found. | |
Variant | GetAttributeDefault (unsigned index) const |
Return attribute default value by index. Return empty if illegal index. | |
Variant | GetAttributeDefault (const String &name) const |
Return attribute default value by name. Return empty if not found. | |
unsigned | GetNumAttributes () const |
Return number of attributes. | |
unsigned | GetNumNetworkAttributes () const |
Return number of network replication attributes. | |
bool | IsTemporary () const |
Return whether is temporary. | |
bool | GetInterceptNetworkUpdate (const String &attributeName) const |
Return whether an attribute's network updates are being intercepted. | |
NetworkState * | GetNetworkState () const |
Return the network attribute state, if allocated. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
const Variant & | GetGlobalVar (StringHash key) const |
Return global variable based on key. | |
const VariantMap & | GetGlobalVars () const |
Return all global variables. | |
void | SetGlobalVar (StringHash key, const Variant &value) |
Set global variable with the respective key and value. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory and attributes. | |
Static Public Member Functions inherited from Urho3D::Animatable | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
Private Attributes | |
bool | activate_ |
If the RigidBody should be activated. | |
WeakPtr< RigidBody > | hullBody_ |
Hull RigidBody. | |
RaycastVehicleData * | vehicleData_ |
Opaque Bullet data hidden from public. | |
Vector< Node * > | wheelNodes_ |
Nodes of all wheels. | |
Vector< Quaternion > | origRotation_ |
All wheels original rotations. These are applied in addition to wheel rotations by btRaycastVehicle. | |
float | inAirRPM_ |
Revolutions per minute value for in-air motor wheels. FIXME: set this one per wheel. | |
Vector< float > | skidInfoCumulative_ |
Per-wheel extra settings. | |
Vector< float > | wheelSideSlipSpeed_ |
Wheel side movement speed. | |
float | maxSideSlipSpeed_ |
Side slip speed threshold. | |
VariantVector | loadedWheelData_ |
Loaded data temporarily wait here for ApplyAttributes to come pick them up. | |
Additional Inherited Members | |
Protected Member Functions inherited from Urho3D::LogicComponent | |
virtual void | OnNodeSet (Node *node) |
Handle scene node being assigned at creation. | |
virtual void | OnSceneSet (Scene *scene) |
Handle scene being assigned. | |
Protected Member Functions inherited from Urho3D::Component | |
virtual void | OnAttributeAnimationAdded () |
Handle attribute animation added. | |
virtual void | OnAttributeAnimationRemoved () |
Handle attribute animation removed. | |
virtual void | OnMarkedDirty (Node *node) |
Handle scene node transform dirtied. | |
virtual void | OnNodeSetEnabled (Node *node) |
Handle scene node enabled status changing. | |
void | SetID (unsigned id) |
Set ID. Called by Scene. | |
void | SetNode (Node *node) |
Set scene node. Called by Node when creating the component. | |
void | HandleAttributeAnimationUpdate (StringHash eventType, VariantMap &eventData) |
Handle scene attribute animation update event. | |
Component * | GetFixedUpdateSource () |
Return a component from the scene root that sends out fixed update events (either PhysicsWorld or PhysicsWorld2D). Return null if neither exists. | |
void | DoAutoRemove (AutoRemoveMode mode) |
Perform autoremove. Called by subclasses. Caller should keep a weak pointer to itself to check whether was actually removed, and return immediately without further member operations in that case. | |
Protected Member Functions inherited from Urho3D::Animatable | |
virtual Animatable * | FindAttributeAnimationTarget (const String &name, String &outName) |
Find target of an attribute animation from object hierarchy by name. | |
void | SetObjectAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed) |
Set object attribute animation internal. | |
void | OnObjectAnimationAdded (ObjectAnimation *objectAnimation) |
Handle object animation added. | |
void | OnObjectAnimationRemoved (ObjectAnimation *objectAnimation) |
Handle object animation removed. | |
void | UpdateAttributeAnimations (float timeStep) |
Update attribute animations. | |
bool | IsAnimatedNetworkAttribute (const AttributeInfo &attrInfo) const |
Is animated network attribute. | |
AttributeAnimationInfo * | GetAttributeAnimationInfo (const String &name) const |
Return attribute animation info. | |
void | HandleAttributeAnimationAdded (StringHash eventType, VariantMap &eventData) |
Handle attribute animation added. | |
void | HandleAttributeAnimationRemoved (StringHash eventType, VariantMap &eventData) |
Handle attribute animation removed. | |
Protected Attributes inherited from Urho3D::Component | |
Node * | node_ |
Scene node. | |
unsigned | id_ |
Unique ID within the scene. | |
bool | networkUpdate_ |
Network update queued flag. | |
bool | enabled_ |
Enabled flag. | |
Protected Attributes inherited from Urho3D::Animatable | |
bool | animationEnabled_ |
Animation enabled. | |
SharedPtr< ObjectAnimation > | objectAnimation_ |
Animation. | |
HashSet< const AttributeInfo * > | animatedNetworkAttributes_ |
Animated network attribute set. | |
HashMap< String, SharedPtr < AttributeAnimationInfo > > | attributeAnimationInfos_ |
Attribute animation infos. | |
Protected Attributes inherited from Urho3D::Serializable | |
UniquePtr< NetworkState > | networkState_ |
Network attribute state. | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
The documentation for this class was generated from the following files:
- Source/Urho3D/Physics/RaycastVehicle.h
- Source/Urho3D/Physics/RaycastVehicle.cpp