Source/Urho3D/Graphics/RenderPath.h File Reference
RenderPath.h File Reference
#include "../Container/Ptr.h"#include "../Container/RefCounted.h"#include "../Graphics/GraphicsDefs.h"#include "../Math/Color.h"#include "../Math/Vector4.h"
Include dependency graph for RenderPath.h:
Classes | |
| struct | Urho3D::RenderTargetInfo |
| Rendertarget definition. More... | |
| struct | Urho3D::RenderPathCommand |
| Rendering path command. More... | |
| class | Urho3D::RenderPath |
| Rendering path definition. A sequence of commands (e.g. clear screen, draw objects with specific pass) that yields the scene rendering result. More... | |
Enumerations | |
| enum | Urho3D::RenderCommandType { CMD_NONE = 0, CMD_CLEAR, CMD_SCENEPASS, CMD_QUAD, CMD_FORWARDLIGHTS, CMD_LIGHTVOLUMES, CMD_RENDERUI, CMD_SENDEVENT } |
| Rendering path command types. | |
| enum | Urho3D::RenderCommandSortMode { SORT_FRONTTOBACK = 0, SORT_BACKTOFRONT } |
| Rendering path sorting modes. | |
| enum | Urho3D::RenderTargetSizeMode { SIZE_ABSOLUTE = 0, SIZE_VIEWPORTDIVISOR, SIZE_VIEWPORTMULTIPLIER } |
| Rendertarget size mode. | |
