Documentation
Urho3D::Frustum Class Reference
Convex constructed of 6 planes. More...
#include <Frustum.h>
Collaboration diagram for Urho3D::Frustum:
Public Member Functions | |
| Frustum () | |
| Construct a degenerate frustum with all points at origin. | |
| Frustum (const Frustum &frustum) | |
| Copy-construct from another frustum. | |
| Frustum & | operator= (const Frustum &rhs) |
| Assign from another frustum. | |
| void | Define (float fov, float aspectRatio, float zoom, float nearZ, float farZ, const Matrix3x4 &transform=Matrix3x4::IDENTITY) |
| Define with projection parameters and a transform matrix. | |
| void | Define (const Vector3 &near, const Vector3 &far, const Matrix3x4 &transform=Matrix3x4::IDENTITY) |
| Define with near and far dimension vectors and a transform matrix. | |
| void | Define (const BoundingBox &box, const Matrix3x4 &transform=Matrix3x4::IDENTITY) |
| Define with a bounding box and a transform matrix. | |
| void | DefineOrtho (float orthoSize, float aspectRatio, float zoom, float nearZ, float farZ, const Matrix3x4 &transform=Matrix3x4::IDENTITY) |
| Define with orthographic projection parameters and a transform matrix. | |
| void | Transform (const Matrix3 &transform) |
| Transform by a 3x3 matrix. | |
| void | Transform (const Matrix3x4 &transform) |
| Transform by a 3x4 matrix. | |
| Intersection | IsInside (const Vector3 &point) const |
| Test if a point is inside or outside. | |
| Intersection | IsInside (const Sphere &sphere) const |
| Test if a sphere is inside, outside or intersects. | |
| Intersection | IsInsideFast (const Sphere &sphere) const |
| Test if a sphere if (partially) inside or outside. | |
| Intersection | IsInside (const BoundingBox &box) const |
| Test if a bounding box is inside, outside or intersects. | |
| Intersection | IsInsideFast (const BoundingBox &box) const |
| Test if a bounding box is (partially) inside or outside. | |
| float | Distance (const Vector3 &point) const |
| Return distance of a point to the frustum, or 0 if inside. | |
| Frustum | Transformed (const Matrix3 &transform) const |
| Return transformed by a 3x3 matrix. | |
| Frustum | Transformed (const Matrix3x4 &transform) const |
| Return transformed by a 3x4 matrix. | |
| Rect | Projected (const Matrix4 &transform) const |
| Return projected by a 4x4 projection matrix. | |
| void | UpdatePlanes () |
| Update the planes. Called internally. | |
Public Attributes | |
| Plane | planes_ [NUM_FRUSTUM_PLANES] |
| Frustum planes. | |
| Vector3 | vertices_ [NUM_FRUSTUM_VERTICES] |
| Frustum vertices. | |
Detailed Description
Convex constructed of 6 planes.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Math/Frustum.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Math/Frustum.cpp
