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Urho3D::ScriptInstance Class Reference
Script object component. More...
#include <ScriptInstance.h>
Inheritance diagram for Urho3D::ScriptInstance:
Collaboration diagram for Urho3D::ScriptInstance:
Public Member Functions | |
ScriptInstance (Context *context) | |
Construct. | |
virtual | ~ScriptInstance () |
Destruct. | |
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
Handle attribute write access. | |
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
Handle attribute read access. | |
virtual const Vector < AttributeInfo > * | GetAttributes () const |
Return attribute descriptions, or null if none defined. | |
virtual void | ApplyAttributes () |
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. | |
virtual void | OnSetEnabled () |
Handle enabled/disabled state change. | |
virtual void | AddEventHandler (StringHash eventType, const String &handlerName) |
Add a scripted event handler. | |
virtual void | AddEventHandler (Object *sender, StringHash eventType, const String &handlerName) |
Add a scripted event handler for a specific sender. | |
virtual void | RemoveEventHandler (StringHash eventType) |
Remove a scripted event handler. | |
virtual void | RemoveEventHandler (Object *sender, StringHash eventType) |
Remove a scripted event handler for a specific sender. | |
virtual void | RemoveEventHandlers (Object *sender) |
Remove all scripted event handlers for a specific sender. | |
virtual void | RemoveEventHandlers () |
Remove all scripted event handlers. | |
virtual void | RemoveEventHandlersExcept (const PODVector< StringHash > &exceptions) |
Remove all scripted event handlers, except those listed. | |
bool | CreateObject (ScriptFile *scriptFile, const String &className) |
Create object of certain class from the script file. Return true if successful. | |
void | SetScriptFile (ScriptFile *scriptFile) |
Set script file only. Recreate object if necessary. | |
void | SetClassName (const String &className) |
Set class name only. Recreate object if necessary. | |
bool | Execute (const String &declaration, const VariantVector ¶meters=Variant::emptyVariantVector) |
Query for a method by declaration and execute if found. | |
bool | Execute (asIScriptFunction *method, const VariantVector ¶meters=Variant::emptyVariantVector) |
Execute a method. | |
void | DelayedExecute (float delay, bool repeat, const String &declaration, const VariantVector ¶meters=Variant::emptyVariantVector) |
Add a delay-executed method call, optionally repeating. | |
void | ClearDelayedExecute (const String &declaration=String::EMPTY) |
Clear pending delay-executed method calls. If empty declaration given, clears all. | |
ScriptFile * | GetScriptFile () const |
Return script file. | |
asIScriptObject * | GetScriptObject () const |
Return script object. | |
const String & | GetClassName () const |
Return class name. | |
void | SetScriptFileAttr (const ResourceRef &value) |
Set script file attribute. | |
void | SetDelayedCallsAttr (const PODVector< unsigned char > &value) |
Set delayed method calls attribute. | |
void | SetFixedUpdateAccAttr (float value) |
Set fixed update time accumulator attribute. | |
void | SetScriptDataAttr (const PODVector< unsigned char > &data) |
Set script file serialization attribute by calling a script function. | |
void | SetScriptNetworkDataAttr (const PODVector< unsigned char > &data) |
Set script network serialization attribute by calling a script function. | |
ResourceRef | GetScriptFileAttr () const |
Return script file attribute. | |
PODVector< unsigned char > | GetDelayedCallsAttr () const |
Return delayed method calls attribute. | |
float | GetFixedUpdateAccAttr () const |
Return fixed update time accumulator attribute. | |
PODVector< unsigned char > | GetScriptDataAttr () const |
Get script file serialization attribute by calling a script function. | |
PODVector< unsigned char > | GetScriptNetworkDataAttr () const |
Get script network serialization attribute by calling a script function. | |
Public Member Functions inherited from Urho3D::Component | |
Component (Context *context) | |
Construct. | |
virtual | ~Component () |
Destruct. | |
virtual bool | Save (Serializer &dest) const |
Save as binary data. Return true if successful. | |
virtual bool | SaveXML (XMLElement &dest) const |
Save as XML data. Return true if successful. | |
virtual void | MarkNetworkUpdate () |
Mark for attribute check on the next network update. | |
virtual void | GetDependencyNodes (PODVector< Node * > &dest) |
Return the depended on nodes to order network updates. | |
virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) |
Visualize the component as debug geometry. | |
void | SetEnabled (bool enable) |
Set enabled/disabled state. | |
void | Remove () |
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. | |
unsigned | GetID () const |
Return ID. | |
Node * | GetNode () const |
Return scene node. | |
Scene * | GetScene () const |
Return the scene the node belongs to. | |
bool | IsEnabled () const |
Return whether is enabled. | |
bool | IsEnabledEffective () const |
Return whether is effectively enabled (node is also enabled.) | |
Component * | GetComponent (StringHash type) const |
Return component in the same scene node by type. If there are several, returns the first. | |
void | GetComponents (PODVector< Component * > &dest, StringHash type) const |
Return components in the same scene node by type. | |
template<class T > | |
T * | GetComponent () const |
Template version of returning a component in the same scene node by type. | |
template<class T > | |
void | GetComponents (PODVector< T * > &dest) const |
Template version of returning components in the same scene node by type. | |
void | AddReplicationState (ComponentReplicationState *state) |
Add a replication state that is tracking this component. | |
void | PrepareNetworkUpdate () |
Prepare network update by comparing attributes and marking replication states dirty as necessary. | |
void | CleanupConnection (Connection *connection) |
Clean up all references to a network connection that is about to be removed. | |
Public Member Functions inherited from Urho3D::Animatable | |
Animatable (Context *context) | |
Construct. | |
virtual | ~Animatable () |
Destruct. | |
virtual bool | LoadXML (const XMLElement &source, bool setInstanceDefault=false) |
Load from XML data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
void | SetAnimationEnabled (bool enable) |
Set animation enabled. | |
void | SetObjectAnimation (ObjectAnimation *objectAnimation) |
Set object animation. | |
void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
Set attribute animation. | |
void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) |
Set attribute animation wrap mode. | |
void | SetAttributeAnimationSpeed (const String &name, float speed) |
Set attribute animation speed. | |
bool | GetAnimationEnabled () const |
Return animation enabled. | |
ObjectAnimation * | GetObjectAnimation () const |
Return object animation. | |
ValueAnimation * | GetAttributeAnimation (const String &name) const |
Return attribute animation. | |
WrapMode | GetAttributeAnimationWrapMode (const String &name) const |
Return attribute animation wrap mode. | |
float | GetAttributeAnimationSpeed (const String &name) const |
Return attribute animation speed. | |
void | SetObjectAnimationAttr (const ResourceRef &value) |
Set object animation attribute. | |
ResourceRef | GetObjectAnimationAttr () const |
Return object animation attribute. | |
Public Member Functions inherited from Urho3D::Serializable | |
Serializable (Context *context) | |
Construct. | |
virtual | ~Serializable () |
Destruct. | |
virtual const Vector < AttributeInfo > * | GetNetworkAttributes () const |
Return network replication attribute descriptions, or null if none defined. | |
virtual bool | Load (Deserializer &source, bool setInstanceDefault=false) |
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
virtual bool | SaveDefaultAttributes () const |
Return whether should save default-valued attributes into XML. Default false. | |
bool | SetAttribute (unsigned index, const Variant &value) |
Set attribute by index. Return true if successfully set. | |
bool | SetAttribute (const String &name, const Variant &value) |
Set attribute by name. Return true if successfully set. | |
void | ResetToDefault () |
Reset all editable attributes to their default values. | |
void | RemoveInstanceDefault () |
Remove instance's default values if they are set previously. | |
void | SetTemporary (bool enable) |
Set temporary flag. Temporary objects will not be saved. | |
void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) |
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. | |
void | AllocateNetworkState () |
Allocate network attribute state. | |
void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) |
Write initial delta network update. | |
void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) |
Write a delta network update according to dirty attribute bits. | |
void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) |
Write a latest data network update. | |
bool | ReadDeltaUpdate (Deserializer &source) |
Read and apply a network delta update. Return true if attributes were changed. | |
bool | ReadLatestDataUpdate (Deserializer &source) |
Read and apply a network latest data update. Return true if attributes were changed. | |
Variant | GetAttribute (unsigned index) const |
Return attribute value by index. Return empty if illegal index. | |
Variant | GetAttribute (const String &name) const |
Return attribute value by name. Return empty if not found. | |
Variant | GetAttributeDefault (unsigned index) const |
Return attribute default value by index. Return empty if illegal index. | |
Variant | GetAttributeDefault (const String &name) const |
Return attribute default value by name. Return empty if not found. | |
unsigned | GetNumAttributes () const |
Return number of attributes. | |
unsigned | GetNumNetworkAttributes () const |
Return number of network replication attributes. | |
bool | IsTemporary () const |
Return whether is temporary. | |
bool | GetInterceptNetworkUpdate (const String &attributeName) const |
Return whether an attribute's network updates are being intercepted. | |
NetworkState * | GetNetworkState () const |
Return the network attribute state, if allocated. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual Urho3D::StringHash | GetType () const =0 |
Return type hash. | |
virtual Urho3D::StringHash | GetBaseType () const =0 |
Return base class type hash. | |
virtual const Urho3D::String & | GetTypeName () const =0 |
Return type name. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::ScriptEventListener | |
virtual | ~ScriptEventListener () |
Destruct. | |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Protected Member Functions | |
virtual void | OnMarkedDirty (Node *node) |
Handle node transform being dirtied. | |
Protected Member Functions inherited from Urho3D::Component | |
virtual void | OnAttributeAnimationAdded () |
Handle attribute animation added. | |
virtual void | OnAttributeAnimationRemoved () |
Handle attribute animation removed. | |
virtual void | OnNodeSet (Node *node) |
Handle scene node being assigned at creation. | |
virtual void | OnNodeSetEnabled (Node *node) |
Handle scene node enabled status changing. | |
void | SetID (unsigned id) |
Set ID. Called by Scene. | |
void | SetNode (Node *node) |
Set scene node. Called by Node when creating the component. | |
void | HandleAttributeAnimationUpdate (StringHash eventType, VariantMap &eventData) |
Handle scene attribute animation update event. | |
Protected Member Functions inherited from Urho3D::Animatable | |
virtual void | SetObjectAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed) |
Set object attribute animation internal. | |
void | OnObjectAnimationAdded (ObjectAnimation *objectAnimation) |
Handle object animation added. | |
void | OnObjectAnimationRemoved (ObjectAnimation *objectAnimation) |
Handle object animation removed. | |
void | UpdateAttributeAnimations (float timeStep) |
Update attribute animations. | |
bool | IsAnimatedNetworkAttribute (const AttributeInfo &attrInfo) const |
Is animated network attribute. | |
AttributeAnimationInfo * | GetAttributeAnimationInfo (const String &name) const |
Return attribute animation info. | |
void | HandleAttributeAnimationAdded (StringHash eventType, VariantMap &eventData) |
Handle attribute animation added. | |
void | HandleAttributeAnimationRemoved (StringHash eventType, VariantMap &eventData) |
Handle attribute animation removed. | |
Private Member Functions | |
OBJECT (ScriptInstance) | |
void | CreateObject () |
(Re)create the script object and check for supported methods if successfully created. | |
void | ReleaseObject () |
Release the script object. | |
void | GetScriptMethods () |
Check for supported script methods. | |
void | GetScriptAttributes () |
Check for script attributes. | |
void | ClearScriptMethods () |
Clear supported script methods. | |
void | ClearScriptAttributes () |
Clear attributes to C++ side attributes only. | |
void | UpdateEventSubscription () |
Subscribe/unsubscribe from scene updates as necessary. | |
void | HandleSceneUpdate (StringHash eventType, VariantMap &eventData) |
Handle scene update event. | |
void | HandleScenePostUpdate (StringHash eventType, VariantMap &eventData) |
Handle scene post-update event. | |
void | HandleScriptEvent (StringHash eventType, VariantMap &eventData) |
Handle an event in script. | |
void | HandleScriptFileReload (StringHash eventType, VariantMap &eventData) |
Handle script file reload start. | |
void | HandleScriptFileReloadFinished (StringHash eventType, VariantMap &eventData) |
Handle script file reload finished. | |
Private Attributes | |
SharedPtr< Script > | script_ |
Script subsystem. | |
WeakPtr< ScriptFile > | scriptFile_ |
Script file. | |
asIScriptObject * | scriptObject_ |
Script object. | |
String | className_ |
Class name. | |
asIScriptFunction * | methods_ [MAX_SCRIPT_METHODS] |
Pointers to supported inbuilt methods. | |
Vector< DelayedCall > | delayedCalls_ |
Delayed method calls. | |
Vector< AttributeInfo > | attributeInfos_ |
Attributes, including script object variables. | |
HashMap< AttributeInfo *, unsigned > | idAttributes_ |
Storage for unapplied node and component ID attributes. | |
bool | subscribed_ |
Subscribed to scene update events flag. | |
bool | subscribedPostFixed_ |
Subscribed to scene post and fixed update events flag. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Component | |
Node * | node_ |
Scene node. | |
unsigned | id_ |
Unique ID within the scene. | |
bool | networkUpdate_ |
Network update queued flag. | |
bool | enabled_ |
Enabled flag. | |
Detailed Description
Script object component.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Script/ScriptInstance.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Script/ScriptInstance.cpp