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Urho3D::ScrollBar Class Reference
Scroll bar UI element with forward and back buttons. More...
#include <ScrollBar.h>
Inheritance diagram for Urho3D::ScrollBar:
Collaboration diagram for Urho3D::ScrollBar:
Public Member Functions | |
ScrollBar (Context *context) | |
Construct. | |
virtual | ~ScrollBar () |
Destruct. | |
virtual void | ApplyAttributes () |
Apply attribute changes that can not be applied immediately. | |
virtual void | OnResize () |
React to resize. | |
virtual void | OnSetEditable () |
React to editable status change. | |
void | SetOrientation (Orientation orientation) |
Set orientation type. | |
void | SetRange (float range) |
Set slider range maximum value (minimum value is always 0.) | |
void | SetValue (float value) |
Set slider current value. | |
void | ChangeValue (float delta) |
Change slider current value by a delta. | |
void | SetScrollStep (float step) |
Set button scroll step. | |
void | SetStepFactor (float factor) |
Set button step factor, can be used to adjust the step for constant pixel size. | |
void | StepBack () |
Scroll back one step. | |
void | StepForward () |
Scroll forward one step. | |
Orientation | GetOrientation () const |
Return scrollbar orientation. | |
float | GetRange () const |
Return slider range. | |
float | GetValue () const |
Return slider current value. | |
float | GetScrollStep () const |
Return button scroll step. | |
float | GetStepFactor () const |
Return button step factor. | |
float | GetEffectiveScrollStep () const |
Return scroll step multiplied by factor. | |
Button * | GetBackButton () const |
Return back button element. | |
Button * | GetForwardButton () const |
Return forward button element. | |
Slider * | GetSlider () const |
Return slider element. | |
Public Member Functions inherited from Urho3D::UIElement | |
UIElement (Context *context) | |
Construct. | |
virtual | ~UIElement () |
Destruct. | |
virtual bool | LoadXML (const XMLElement &source, bool setInstanceDefault=false) |
Load from XML data. Return true if successful. | |
virtual bool | LoadXML (const XMLElement &source, XMLFile *styleFile, bool setInstanceDefault=false) |
Load from XML data with style. Return true if successful. | |
virtual bool | LoadChildXML (const XMLElement &childElem, XMLFile *styleFile=0, bool setInstanceDefault=false) |
Create a child by loading from XML data with style. Return true if successful. | |
virtual bool | SaveXML (XMLElement &dest) const |
Save as XML data. Return true if successful. | |
virtual void | Update (float timeStep) |
Perform UI element update. | |
virtual bool | IsWithinScissor (const IntRect ¤tScissor) |
Return whether is visible and inside a scissor rectangle and should be rendered. | |
virtual const IntVector2 & | GetScreenPosition () const |
Update and return screen position. | |
virtual void | GetBatches (PODVector< UIBatch > &batches, PODVector< float > &vertexData, const IntRect ¤tScissor) |
Return UI rendering batches. | |
virtual void | GetDebugDrawBatches (PODVector< UIBatch > &batches, PODVector< float > &vertexData, const IntRect ¤tScissor) |
Return UI rendering batches for debug draw. | |
virtual void | OnHover (const IntVector2 &position, const IntVector2 &screenPosition, int buttons, int qualifiers, Cursor *cursor) |
React to mouse hover. | |
virtual void | OnClickBegin (const IntVector2 &position, const IntVector2 &screenPosition, int button, int buttons, int qualifiers, Cursor *cursor) |
React to mouse click begin. | |
virtual void | OnClickEnd (const IntVector2 &position, const IntVector2 &screenPosition, int button, int buttons, int qualifiers, Cursor *cursor, UIElement *beginElement) |
React to mouse click end. | |
virtual void | OnDoubleClick (const IntVector2 &position, const IntVector2 &screenPosition, int button, int buttons, int qualifiers, Cursor *cursor) |
React to double mouse click. | |
virtual void | OnDragBegin (const IntVector2 &position, const IntVector2 &screenPosition, int buttons, int qualifiers, Cursor *cursor) |
React to mouse drag begin. | |
virtual void | OnDragMove (const IntVector2 &position, const IntVector2 &screenPosition, const IntVector2 &deltaPos, int buttons, int qualifiers, Cursor *cursor) |
React to mouse drag motion. | |
virtual void | OnDragEnd (const IntVector2 &position, const IntVector2 &screenPosition, int dragButtons, int releaseButton, Cursor *cursor) |
React to mouse drag end. | |
virtual void | OnDragCancel (const IntVector2 &position, const IntVector2 &screenPosition, int dragButtons, int cancelButton, Cursor *cursor) |
React to a mouse drag cancel event (ie, when an extra button is pressed) | |
virtual bool | OnDragDropTest (UIElement *source) |
React to drag and drop test. Return true to signal that the drop is acceptable. | |
virtual bool | OnDragDropFinish (UIElement *source) |
React to drag and drop finish. Return true to signal that the drop was accepted. | |
virtual void | OnWheel (int delta, int buttons, int qualifiers) |
React to mouse wheel. | |
virtual void | OnKey (int key, int buttons, int qualifiers) |
React to a key press. | |
virtual void | OnTextInput (const String &text, int buttons, int qualifiers) |
React to text input event. | |
virtual void | OnPositionSet () |
React to position change. | |
virtual void | OnIndentSet () |
React to indent change. | |
bool | LoadXML (Deserializer &source) |
Load from an XML file. Return true if successful. | |
bool | SaveXML (Serializer &dest, const String &indentation="\t") const |
Save to an XML file. Return true if successful. | |
bool | FilterAttributes (XMLElement &dest) const |
Filter attributes in serialization process. | |
void | SetName (const String &name) |
Set name. | |
void | SetPosition (const IntVector2 &position) |
Set position. | |
void | SetPosition (int x, int y) |
Set position. | |
void | SetSize (const IntVector2 &size) |
Set size. | |
void | SetSize (int width, int height) |
Set size. | |
void | SetWidth (int width) |
Set width only. | |
void | SetHeight (int height) |
Set height only. | |
void | SetMinSize (const IntVector2 &minSize) |
Set minimum size. | |
void | SetMinSize (int width, int height) |
Set minimum size. | |
void | SetMinWidth (int width) |
Set minimum width. | |
void | SetMinHeight (int height) |
Set minimum height. | |
void | SetMaxSize (const IntVector2 &maxSize) |
Set maximum size. | |
void | SetMaxSize (int width, int height) |
Set maximum size. | |
void | SetMaxWidth (int width) |
Set maximum width. | |
void | SetMaxHeight (int height) |
Set maximum height. | |
void | SetFixedSize (const IntVector2 &size) |
Set fixed size. | |
void | SetFixedSize (int width, int height) |
Set fixed size. | |
void | SetFixedWidth (int width) |
Set fixed width. | |
void | SetFixedHeight (int height) |
Set fixed height. | |
void | SetAlignment (HorizontalAlignment hAlign, VerticalAlignment vAlign) |
Set horizontal and vertical alignment. | |
void | SetHorizontalAlignment (HorizontalAlignment align) |
Set horizontal alignment. | |
void | SetVerticalAlignment (VerticalAlignment align) |
Set vertical alignment. | |
void | SetClipBorder (const IntRect &rect) |
Set child element clipping border. | |
void | SetColor (const Color &color) |
Set color on all corners. | |
void | SetColor (Corner corner, const Color &color) |
Set color on one corner. | |
void | SetPriority (int priority) |
Set priority. | |
void | SetOpacity (float opacity) |
Set opacity. | |
void | SetBringToFront (bool enable) |
Set whether should be brought to front when focused. | |
void | SetBringToBack (bool enable) |
Set whether should be put to background when another element is focused. | |
void | SetClipChildren (bool enable) |
Set whether should clip child elements. Default false. | |
void | SetSortChildren (bool enable) |
Set whether should sort child elements according to priority. Default true. | |
void | SetUseDerivedOpacity (bool enable) |
Set whether parent elements' opacity affects opacity. Default true. | |
void | SetEnabled (bool enable) |
Set whether reacts to input. Default false, but is enabled by subclasses if applicable. | |
void | SetDeepEnabled (bool enable) |
Set enabled state on self and child elements. Elements' own enabled state is remembered (IsEnabledSelf) and can be restored. | |
void | ResetDeepEnabled () |
Reset enabled state to the element's remembered state prior to calling SetDeepEnabled. | |
void | SetEnabledRecursive (bool enable) |
Set enabled state on self and child elements. Unlike SetDeepEnabled this does not remember the elements' own enabled state, but overwrites it. | |
void | SetEditable (bool enable) |
Set whether value is editable through input. Not applicable to all elements. Default true. | |
void | SetFocus (bool enable) |
Set whether is focused. Only one element can be focused at a time. | |
void | SetSelected (bool enable) |
Set selected mode. Actual meaning is element dependent, for example constant hover or pressed effect. | |
void | SetVisible (bool enable) |
Set whether is visible. | |
void | SetFocusMode (FocusMode mode) |
Set focus mode. | |
void | SetDragDropMode (unsigned mode) |
Set drag and drop flags. | |
bool | SetStyle (const String &styleName, XMLFile *file=0) |
Set style from an XML file. Find the style element by name. If the style file is not explicitly provided, use the default style from parental chain. Return true if the style is applied successfully. | |
bool | SetStyle (const XMLElement &element) |
Set style from an XML element. Return true if the style is applied successfully. | |
bool | SetStyleAuto (XMLFile *file=0) |
Set style from an XML file. Find the style element automatically. If the style file is not explicitly provided, use the default style from parental chain. Return true if the style is applied successfully. | |
void | SetDefaultStyle (XMLFile *style) |
Set default style file for later use by children elements. | |
void | SetLayout (LayoutMode mode, int spacing=0, const IntRect &border=IntRect::ZERO) |
Set layout. | |
void | SetLayoutMode (LayoutMode mode) |
Set layout mode only. | |
void | SetLayoutSpacing (int spacing) |
Set layout spacing. | |
void | SetLayoutBorder (const IntRect &border) |
Set layout border. | |
void | SetLayoutFlexScale (const Vector2 &scale) |
Set layout flex scale. | |
void | SetIndent (int indent) |
Set horizontal indentation. | |
void | SetIndentSpacing (int indentSpacing) |
Set indent spacing (number of pixels per indentation level). | |
void | UpdateLayout () |
Manually update layout. Should not be necessary in most cases, but is provided for completeness. | |
void | DisableLayoutUpdate () |
Disable automatic layout update. Should only be used if there are performance problems. | |
void | EnableLayoutUpdate () |
Enable automatic layout update. | |
void | BringToFront () |
Bring UI element to front. | |
UIElement * | CreateChild (StringHash type, const String &name=String::EMPTY, unsigned index=M_MAX_UNSIGNED) |
Create and add a child element and return it. | |
void | AddChild (UIElement *element) |
Add a child element. | |
void | InsertChild (unsigned index, UIElement *element) |
Insert a child element into a specific position in the child list. | |
void | RemoveChild (UIElement *element, unsigned index=0) |
Remove a child element. Starting search at specified index if provided. | |
void | RemoveChildAtIndex (unsigned index) |
Remove a child element at index. | |
void | RemoveAllChildren () |
Remove all child elements. | |
void | Remove () |
Remove from the parent element. If no other shared pointer references exist, causes immediate deletion. | |
unsigned | FindChild (UIElement *element) const |
Find child index. Return M_MAX_UNSIGNED if not found. | |
void | SetParent (UIElement *parent, unsigned index=M_MAX_UNSIGNED) |
Set parent element. Same as parent->InsertChild(index, this). | |
void | SetVar (StringHash key, const Variant &value) |
Set a user variable. | |
void | SetInternal (bool enable) |
Mark as internally (programmatically) created. Used when an element composes itself out of child elements. | |
void | SetTraversalMode (TraversalMode traversalMode) |
Set traversal mode for rendering. The default traversal mode is TM_BREADTH_FIRST for non-root element. Root element should be set to TM_DEPTH_FIRST to avoid artifacts during rendering. | |
void | SetElementEventSender (bool flag) |
Set element event sender flag. When child element is added or deleted, the event would be sent using UIElement found in the parental chain having this flag set. If not set, the event is sent using UI's root as per normal. | |
template<class T > | |
T * | CreateChild (const String &name=String::EMPTY, unsigned index=M_MAX_UNSIGNED) |
Template version of creating a child element. | |
const String & | GetName () const |
Return name. | |
const IntVector2 & | GetPosition () const |
Return position. | |
const IntVector2 & | GetSize () const |
Return size. | |
int | GetWidth () const |
Return width. | |
int | GetHeight () const |
Return height. | |
const IntVector2 & | GetMinSize () const |
Return minimum size. | |
int | GetMinWidth () const |
Return minimum width. | |
int | GetMinHeight () const |
Return minimum height. | |
const IntVector2 & | GetMaxSize () const |
Return maximum size. | |
int | GetMaxWidth () const |
Return minimum width. | |
int | GetMaxHeight () const |
Return minimum height. | |
bool | IsFixedSize () const |
Return true if size is fixed. | |
bool | IsFixedWidth () const |
Return true if width is fixed. | |
bool | IsFixedHeight () const |
Return true if height is fixed. | |
const IntVector2 & | GetChildOffset () const |
Return child element offset. | |
HorizontalAlignment | GetHorizontalAlignment () const |
Return horizontal alignment. | |
VerticalAlignment | GetVerticalAlignment () const |
Return vertical alignment. | |
const IntRect & | GetClipBorder () const |
Return child element clipping border. | |
const Color & | GetColor (Corner corner) const |
Return corner color. | |
int | GetPriority () const |
Return priority. | |
float | GetOpacity () const |
Return opacity. | |
float | GetDerivedOpacity () const |
Return derived opacity (affected by parent elements.) If UseDerivedOpacity is false, returns same as element's own opacity. | |
bool | GetBringToFront () const |
Return whether should be brought to front when focused. | |
bool | GetBringToBack () const |
Return whether should be put to background when another element is focused. | |
bool | GetClipChildren () const |
Return whether should clip child elements. | |
bool | GetSortChildren () const |
Return whether should sort child elements according to priority. | |
bool | GetUseDerivedOpacity () const |
Return whether parent elements' opacity affects opacity. | |
bool | HasFocus () const |
Return whether has focus. | |
bool | IsEnabled () const |
Return whether reacts to input. | |
bool | IsEnabledSelf () const |
Returns the element's last own enabled state. May be different than the value returned by IsEnabled when SetDeepEnabled has been used. | |
bool | IsEditable () const |
Return whether value is editable through input. | |
bool | IsSelected () const |
Return whether is selected. Actual meaning is element dependent. | |
bool | IsVisible () const |
Return whether is visible. | |
bool | IsHovering () const |
Return whether the cursor is hovering on this element. | |
bool | IsInternal () const |
Return whether is internally created. | |
bool | HasColorGradient () const |
Return whether has different color in at least one corner. | |
FocusMode | GetFocusMode () const |
Return focus mode. | |
unsigned | GetDragDropMode () const |
Return drag and drop flags. | |
const String & | GetAppliedStyle () const |
Return applied style name. Return an empty string when the applied style is an 'auto' style (i.e. style derived from instance's type). | |
XMLFile * | GetDefaultStyle (bool recursiveUp=true) const |
Return default style. | |
LayoutMode | GetLayoutMode () const |
Return layout mode. | |
int | GetLayoutSpacing () const |
Return layout spacing. | |
const IntRect & | GetLayoutBorder () const |
Return layout border. | |
const Vector2 & | GetLayoutFlexScale () const |
Return layout flex scale. | |
unsigned | GetNumChildren (bool recursive=false) const |
Return number of child elements. | |
UIElement * | GetChild (unsigned index) const |
Return child element by index. | |
UIElement * | GetChild (const String &name, bool recursive=false) const |
Return child element by name. | |
UIElement * | GetChild (const StringHash &key, const Variant &value=Variant::EMPTY, bool recursive=false) const |
Return child element by variable. If only key is provided, return the first child having the matching variable key. If value is also provided then the actual variable value would also be checked against. | |
const Vector< SharedPtr < UIElement > > & | GetChildren () const |
Return immediate child elements. | |
void | GetChildren (PODVector< UIElement * > &dest, bool recursive=false) const |
Return child elements either recursively or non-recursively. | |
UIElement * | GetParent () const |
Return parent element. | |
UIElement * | GetRoot () const |
Return root element. | |
const Color & | GetDerivedColor () const |
Return derived color. Only valid when no gradient. | |
const Variant & | GetVar (const StringHash &key) const |
Return a user variable. | |
const VariantMap & | GetVars () const |
Return all user variables. | |
int | GetDragButtonCombo () const |
Return the drag button combo if this element is being dragged. | |
unsigned | GetDragButtonCount () const |
Return the number of buttons dragging this element. | |
IntVector2 | ScreenToElement (const IntVector2 &screenPosition) |
Convert screen coordinates to element coordinates. | |
IntVector2 | ElementToScreen (const IntVector2 &position) |
Convert element coordinates to screen coordinates. | |
bool | IsInside (IntVector2 position, bool isScreen) |
Return whether a point (either in element or screen coordinates) is inside the element. | |
bool | IsInsideCombined (IntVector2 position, bool isScreen) |
Return whether a point (either in element or screen coordinates) is inside the combined rect of the element and its children. | |
IntRect | GetCombinedScreenRect () |
Return combined screen coordinate rect of element and its children. | |
void | SortChildren () |
Sort child elements if sorting enabled and order dirty. Called by UI. | |
int | GetLayoutMinSize () const |
Return minimum layout element size in the layout direction. Only valid after layout has been calculated. Used internally by UI for optimizations. | |
int | GetLayoutMaxSize () const |
Return maximum layout element size in the layout direction. Only valid after layout has been calculated. Used internally by UI for optimizations. | |
int | GetIndent () const |
Return horizontal indentation. | |
int | GetIndentSpacing () const |
Return indent spacing (number of pixels per indentation level). | |
int | GetIndentWidth () const |
Return indent width in pixels. | |
void | SetChildOffset (const IntVector2 &offset) |
Set child offset. | |
void | SetHovering (bool enable) |
Set hovering state. | |
void | AdjustScissor (IntRect ¤tScissor) |
Adjust scissor for rendering. | |
void | GetBatchesWithOffset (IntVector2 &offset, PODVector< UIBatch > &batches, PODVector< float > &vertexData, IntRect currentScissor) |
Get UI rendering batches with a specified offset. Also recurses to child elements. | |
const Color & | GetColorAttr () const |
Return color attribute. Uses just the top-left color. | |
TraversalMode | GetTraversalMode () const |
Return traversal mode for rendering. | |
bool | IsElementEventSender () const |
Return whether element should send child added / removed events by itself. If false, defers to parent element. | |
UIElement * | GetElementEventSender () const |
Get element which should send child added / removed events. | |
Public Member Functions inherited from Urho3D::Animatable | |
Animatable (Context *context) | |
Construct. | |
virtual | ~Animatable () |
Destruct. | |
void | SetAnimationEnabled (bool enable) |
Set animation enabled. | |
void | SetObjectAnimation (ObjectAnimation *objectAnimation) |
Set object animation. | |
void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
Set attribute animation. | |
void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) |
Set attribute animation wrap mode. | |
void | SetAttributeAnimationSpeed (const String &name, float speed) |
Set attribute animation speed. | |
bool | GetAnimationEnabled () const |
Return animation enabled. | |
ObjectAnimation * | GetObjectAnimation () const |
Return object animation. | |
ValueAnimation * | GetAttributeAnimation (const String &name) const |
Return attribute animation. | |
WrapMode | GetAttributeAnimationWrapMode (const String &name) const |
Return attribute animation wrap mode. | |
float | GetAttributeAnimationSpeed (const String &name) const |
Return attribute animation speed. | |
void | SetObjectAnimationAttr (const ResourceRef &value) |
Set object animation attribute. | |
ResourceRef | GetObjectAnimationAttr () const |
Return object animation attribute. | |
Public Member Functions inherited from Urho3D::Serializable | |
Serializable (Context *context) | |
Construct. | |
virtual | ~Serializable () |
Destruct. | |
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. | |
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. | |
virtual const Vector < AttributeInfo > * | GetAttributes () const |
Return attribute descriptions, or null if none defined. | |
virtual const Vector < AttributeInfo > * | GetNetworkAttributes () const |
Return network replication attribute descriptions, or null if none defined. | |
virtual bool | Load (Deserializer &source, bool setInstanceDefault=false) |
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. | |
virtual bool | Save (Serializer &dest) const |
Save as binary data. Return true if successful. | |
virtual bool | SaveDefaultAttributes () const |
Return whether should save default-valued attributes into XML. Default false. | |
virtual void | MarkNetworkUpdate () |
Mark for attribute check on the next network update. | |
bool | SetAttribute (unsigned index, const Variant &value) |
Set attribute by index. Return true if successfully set. | |
bool | SetAttribute (const String &name, const Variant &value) |
Set attribute by name. Return true if successfully set. | |
void | ResetToDefault () |
Reset all editable attributes to their default values. | |
void | RemoveInstanceDefault () |
Remove instance's default values if they are set previously. | |
void | SetTemporary (bool enable) |
Set temporary flag. Temporary objects will not be saved. | |
void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) |
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. | |
void | AllocateNetworkState () |
Allocate network attribute state. | |
void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) |
Write initial delta network update. | |
void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) |
Write a delta network update according to dirty attribute bits. | |
void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) |
Write a latest data network update. | |
bool | ReadDeltaUpdate (Deserializer &source) |
Read and apply a network delta update. Return true if attributes were changed. | |
bool | ReadLatestDataUpdate (Deserializer &source) |
Read and apply a network latest data update. Return true if attributes were changed. | |
Variant | GetAttribute (unsigned index) const |
Return attribute value by index. Return empty if illegal index. | |
Variant | GetAttribute (const String &name) const |
Return attribute value by name. Return empty if not found. | |
Variant | GetAttributeDefault (unsigned index) const |
Return attribute default value by index. Return empty if illegal index. | |
Variant | GetAttributeDefault (const String &name) const |
Return attribute default value by name. Return empty if not found. | |
unsigned | GetNumAttributes () const |
Return number of attributes. | |
unsigned | GetNumNetworkAttributes () const |
Return number of network replication attributes. | |
bool | IsTemporary () const |
Return whether is temporary. | |
bool | GetInterceptNetworkUpdate (const String &attributeName) const |
Return whether an attribute's network updates are being intercepted. | |
NetworkState * | GetNetworkState () const |
Return the network attribute state, if allocated. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual Urho3D::StringHash | GetType () const =0 |
Return type hash. | |
virtual Urho3D::StringHash | GetBaseType () const =0 |
Return base class type hash. | |
virtual const Urho3D::String & | GetTypeName () const =0 |
Return type name. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Static Public Member Functions inherited from Urho3D::UIElement | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Static Public Member Functions inherited from Urho3D::Animatable | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Protected Member Functions | |
virtual bool | FilterImplicitAttributes (XMLElement &dest) const |
Filter implicit attributes in serialization process. | |
bool | FilterButtonImplicitAttributes (XMLElement &dest, const String &name) const |
Filter implicit attributes in serialization process for internal button. | |
Protected Member Functions inherited from Urho3D::UIElement | |
virtual void | OnAttributeAnimationAdded () |
Handle attribute animation added. | |
virtual void | OnAttributeAnimationRemoved () |
Handle attribute animation removed. | |
virtual void | SetObjectAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed) |
Set object attribute animation internal. | |
void | MarkDirty () |
Mark screen position as needing an update. | |
bool | RemoveChildXML (XMLElement &parent, const String &name) const |
Remove child XML element by matching attribute name. | |
bool | RemoveChildXML (XMLElement &parent, const String &name, const String &value) const |
Remove child XML element by matching attribute name and value. | |
bool | FilterUIStyleAttributes (XMLElement &dest, const XMLElement &styleElem) const |
Filter UI-style attributes in serialization process. | |
Protected Member Functions inherited from Urho3D::Animatable | |
void | OnObjectAnimationAdded (ObjectAnimation *objectAnimation) |
Handle object animation added. | |
void | OnObjectAnimationRemoved (ObjectAnimation *objectAnimation) |
Handle object animation removed. | |
void | UpdateAttributeAnimations (float timeStep) |
Update attribute animations. | |
bool | IsAnimatedNetworkAttribute (const AttributeInfo &attrInfo) const |
Is animated network attribute. | |
AttributeAnimationInfo * | GetAttributeAnimationInfo (const String &name) const |
Return attribute animation info. | |
void | HandleAttributeAnimationAdded (StringHash eventType, VariantMap &eventData) |
Handle attribute animation added. | |
void | HandleAttributeAnimationRemoved (StringHash eventType, VariantMap &eventData) |
Handle attribute animation removed. | |
Protected Attributes | |
SharedPtr< Button > | backButton_ |
Back button. | |
SharedPtr< Button > | forwardButton_ |
Forward button. | |
SharedPtr< Slider > | slider_ |
Slider. | |
float | scrollStep_ |
Scroll step. | |
float | stepFactor_ |
Step factor. | |
IntRect | leftRect_ |
Left button image rect. | |
IntRect | rightRect_ |
Right button image rect. | |
IntRect | upRect_ |
Up button image rect. | |
IntRect | downRect_ |
Down button image rect. | |
Protected Attributes inherited from Urho3D::UIElement | |
String | name_ |
Name. | |
Vector< SharedPtr< UIElement > > | children_ |
Child elements. | |
UIElement * | parent_ |
Parent element. | |
IntRect | clipBorder_ |
Child element clipping border. | |
Color | color_ [MAX_UIELEMENT_CORNERS] |
Colors. | |
VariantMap | vars_ |
User variables. | |
int | priority_ |
Priority. | |
bool | bringToFront_ |
Bring to front when focused flag. | |
bool | bringToBack_ |
Bring to back when defocused flag. | |
bool | clipChildren_ |
Clip children flag. | |
bool | sortChildren_ |
Sort children according to priority flag. | |
bool | useDerivedOpacity_ |
Use derived opacity flag. | |
bool | enabled_ |
Input enabled flag. | |
bool | enabledPrev_ |
Last SetEnabled flag before any SetDeepEnabled. | |
bool | editable_ |
Value editable flag. | |
bool | selected_ |
Selected flag. | |
bool | visible_ |
Visible flag. | |
bool | hovering_ |
Hovering flag. | |
bool | internal_ |
Internally created flag. | |
FocusMode | focusMode_ |
Focus mode. | |
unsigned | dragDropMode_ |
Drag and drop flags. | |
LayoutMode | layoutMode_ |
Layout mode. | |
int | layoutSpacing_ |
Layout spacing. | |
IntRect | layoutBorder_ |
Layout borders. | |
Vector2 | layoutFlexScale_ |
Layout flex scale. | |
unsigned | resizeNestingLevel_ |
Resize nesting level to prevent multiple events and endless loop. | |
unsigned | layoutNestingLevel_ |
Layout update nesting level to prevent endless loop. | |
int | layoutMinSize_ |
Layout element minimum size in layout direction. | |
int | layoutMaxSize_ |
Layout element maximum size in layout direction. | |
int | indent_ |
Horizontal indentation. | |
int | indentSpacing_ |
Indent spacing (number of pixels per indentation level). | |
IntVector2 | position_ |
Position. | |
IntVector2 | screenPosition_ |
Screen position. | |
bool | positionDirty_ |
Screen position dirty flag. | |
String | appliedStyle_ |
Applied style. | |
int | dragButtonCombo_ |
Drag button combo. | |
unsigned | dragButtonCount_ |
Drag button count. | |
Protected Attributes inherited from Urho3D::Animatable | |
bool | animationEnabled_ |
Animation enabled. | |
SharedPtr< ObjectAnimation > | objectAnimation_ |
Animation. | |
HashSet< const AttributeInfo * > | animatedNetworkAttributes_ |
Animated network attribute set. | |
HashMap< String, SharedPtr < AttributeAnimationInfo > > | attributeAnimationInfos_ |
Attribute animation infos. | |
Protected Attributes inherited from Urho3D::Serializable | |
NetworkState * | networkState_ |
Network attribute state. | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Private Member Functions | |
OBJECT (ScrollBar) | |
void | HandleBackButtonPressed (StringHash eventType, VariantMap &eventData) |
Handle back button pressed. | |
void | HandleForwardButtonPressed (StringHash eventType, VariantMap &eventData) |
Handle forward button pressed. | |
void | HandleSliderChanged (StringHash eventType, VariantMap &eventData) |
Handle slider movement. | |
void | HandleSliderPaged (StringHash eventType, VariantMap &eventData) |
Handle slider touch and click on "paging" area. | |
Detailed Description
Scroll bar UI element with forward and back buttons.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/UI/ScrollBar.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/UI/ScrollBar.cpp