Physics constraint component. Connects two rigid bodies together, or one rigid body to a static point.
More...
|
| Constraint (Context *context) |
| Construct.
|
|
| ~Constraint () override |
| Destruct.
|
|
void | ApplyAttributes () override |
| Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
|
|
void | OnSetEnabled () override |
| Handle enabled/disabled state change.
|
|
void | GetDependencyNodes (PODVector< Node * > &dest) override |
| Return the depended on nodes to order network updates.
|
|
void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override |
| Visualize the component as debug geometry.
|
|
void | SetConstraintType (ConstraintType type) |
|
void | SetOtherBody (RigidBody *body) |
|
void | SetPosition (const Vector3 &position) |
|
void | SetRotation (const Quaternion &rotation) |
|
void | SetAxis (const Vector3 &axis) |
|
void | SetOtherPosition (const Vector3 &position) |
|
void | SetOtherRotation (const Quaternion &rotation) |
|
void | SetOtherAxis (const Vector3 &axis) |
|
void | SetWorldPosition (const Vector3 &position) |
|
void | SetHighLimit (const Vector2 &limit) |
|
void | SetLowLimit (const Vector2 &limit) |
|
void | SetERP (float erp) |
|
void | SetCFM (float cfm) |
|
void | SetDisableCollision (bool disable) |
|
PhysicsWorld * | GetPhysicsWorld () const |
| Return physics world.
|
|
btTypedConstraint * | GetConstraint () const |
| Return Bullet constraint.
|
|
ConstraintType | GetConstraintType () const |
|
RigidBody * | GetOwnBody () const |
|
RigidBody * | GetOtherBody () const |
|
const Vector3 & | GetPosition () const |
|
const Quaternion & | GetRotation () const |
|
const Vector3 & | GetOtherPosition () const |
|
const Quaternion & | GetOtherRotation () const |
|
Vector3 | GetWorldPosition () const |
|
const Vector2 & | GetHighLimit () const |
|
const Vector2 & | GetLowLimit () const |
|
float | GetERP () const |
|
float | GetCFM () const |
|
bool | GetDisableCollision () const |
|
void | ReleaseConstraint () |
| Release the constraint.
|
|
void | ApplyFrames () |
| Apply constraint frames.
|
|
| Component (Context *context) |
| Construct.
|
|
| ~Component () override |
| Destruct.
|
|
bool | Save (Serializer &dest) const override |
| Save as binary data. Return true if successful.
|
|
bool | SaveXML (XMLElement &dest) const override |
| Save as XML data. Return true if successful.
|
|
bool | SaveJSON (JSONValue &dest) const override |
| Save as JSON data. Return true if successful.
|
|
void | MarkNetworkUpdate () override |
| Mark for attribute check on the next network update.
|
|
void | SetEnabled (bool enable) |
|
void | Remove () |
| Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
|
|
unsigned | GetID () const |
|
bool | IsReplicated () const |
|
Node * | GetNode () const |
|
Scene * | GetScene () const |
| Return the scene the node belongs to.
|
|
bool | IsEnabled () const |
|
bool | IsEnabledEffective () const |
|
Component * | GetComponent (StringHash type) const |
| Return component in the same scene node by type. If there are several, returns the first.
|
|
void | GetComponents (PODVector< Component * > &dest, StringHash type) const |
| Return components in the same scene node by type.
|
|
template<class T > |
T * | GetComponent () const |
| Template version of returning a component in the same scene node by type.
|
|
template<class T > |
void | GetComponents (PODVector< T * > &dest) const |
| Template version of returning components in the same scene node by type.
|
|
void | AddReplicationState (ComponentReplicationState *state) |
| Add a replication state that is tracking this component.
|
|
void | PrepareNetworkUpdate () |
| Prepare network update by comparing attributes and marking replication states dirty as necessary.
|
|
void | CleanupConnection (Connection *connection) |
| Clean up all references to a network connection that is about to be removed.
|
|
| Animatable (Context *context) |
| Construct.
|
|
| ~Animatable () override |
| Destruct.
|
|
bool | LoadXML (const XMLElement &source) override |
| Load from XML data. Return true if successful.
|
|
bool | LoadJSON (const JSONValue &source) override |
| Load from JSON data. Return true if successful.
|
|
void | SetAnimationEnabled (bool enable) |
|
void | SetAnimationTime (float time) |
| Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case.
|
|
void | SetObjectAnimation (ObjectAnimation *objectAnimation) |
|
void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
| Set attribute animation.
|
|
void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) |
| Set attribute animation wrap mode.
|
|
void | SetAttributeAnimationSpeed (const String &name, float speed) |
| Set attribute animation speed.
|
|
void | SetAttributeAnimationTime (const String &name, float time) |
| Set attribute animation time position manually. Automatic update should be disabled in this case.
|
|
void | RemoveObjectAnimation () |
| Remove object animation. Same as calling SetObjectAnimation with a null pointer.
|
|
void | RemoveAttributeAnimation (const String &name) |
| Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer.
|
|
bool | GetAnimationEnabled () const |
|
ObjectAnimation * | GetObjectAnimation () const |
|
ValueAnimation * | GetAttributeAnimation (const String &name) const |
| Return attribute animation.
|
|
WrapMode | GetAttributeAnimationWrapMode (const String &name) const |
| Return attribute animation wrap mode.
|
|
float | GetAttributeAnimationSpeed (const String &name) const |
| Return attribute animation speed.
|
|
float | GetAttributeAnimationTime (const String &name) const |
| Return attribute animation time position.
|
|
void | SetObjectAnimationAttr (const ResourceRef &value) |
| Set object animation attribute.
|
|
ResourceRef | GetObjectAnimationAttr () const |
| Return object animation attribute.
|
|
| Serializable (Context *context) |
| Construct.
|
|
| ~Serializable () override |
| Destruct.
|
|
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor.
|
|
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
| Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
|
|
virtual const Vector< AttributeInfo > * | GetAttributes () const |
| Return attribute descriptions, or null if none defined.
|
|
virtual const Vector< AttributeInfo > * | GetNetworkAttributes () const |
| Return network replication attribute descriptions, or null if none defined.
|
|
virtual bool | Load (Deserializer &source) |
| Load from binary data. Return true if successful.
|
|
virtual bool | SaveDefaultAttributes () const |
| Return whether should save default-valued attributes into XML. Default false.
|
|
bool | SetAttribute (unsigned index, const Variant &value) |
|
bool | SetAttribute (const String &name, const Variant &value) |
| Set attribute by name. Return true if successfully set.
|
|
void | SetInstanceDefault (bool enable) |
| Set instance-level default flag.
|
|
void | ResetToDefault () |
| Reset all editable attributes to their default values.
|
|
void | RemoveInstanceDefault () |
| Remove instance's default values if they are set previously.
|
|
void | SetTemporary (bool enable) |
|
void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) |
| Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction.
|
|
void | AllocateNetworkState () |
| Allocate network attribute state.
|
|
void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) |
| Write initial delta network update.
|
|
void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) |
| Write a delta network update according to dirty attribute bits.
|
|
void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) |
| Write a latest data network update.
|
|
bool | ReadDeltaUpdate (Deserializer &source) |
| Read and apply a network delta update. Return true if attributes were changed.
|
|
bool | ReadLatestDataUpdate (Deserializer &source) |
| Read and apply a network latest data update. Return true if attributes were changed.
|
|
Variant | GetAttribute (unsigned index) const |
|
Variant | GetAttribute (const String &name) const |
| Return attribute value by name. Return empty if not found.
|
|
Variant | GetAttributeDefault (unsigned index) const |
|
Variant | GetAttributeDefault (const String &name) const |
| Return attribute default value by name. Return empty if not found.
|
|
unsigned | GetNumAttributes () const |
|
unsigned | GetNumNetworkAttributes () const |
| Return number of network replication attributes.
|
|
bool | IsTemporary () const |
|
bool | GetInterceptNetworkUpdate (const String &attributeName) const |
| Return whether an attribute's network updates are being intercepted.
|
|
NetworkState * | GetNetworkState () const |
| Return the network attribute state, if allocated.
|
|
| Object (Context *context) |
| Construct.
|
|
| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
|
|
virtual StringHash | GetType () const =0 |
|
virtual const String & | GetTypeName () const =0 |
|
virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
|
|
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
|
|
bool | IsInstanceOf (StringHash type) const |
| Check current instance is type of specified type.
|
|
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| Check current instance is type of specified type.
|
|
template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
|
|
template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
|
|
template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
|
|
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
|
|
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
|
|
void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to an event that can be sent by any sender.
|
|
void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to a specific sender's event.
|
|
void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
|
|
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
|
|
void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
|
|
void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
|
|
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
|
|
void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
|
|
void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
|
|
VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
|
|
template<typename... Args> |
void | SendEvent (StringHash eventType, Args... args) |
| Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
|
|
Context * | GetContext () const |
| Return execution context.
|
|
const Variant & | GetGlobalVar (StringHash key) const |
|
const VariantMap & | GetGlobalVars () const |
|
void | SetGlobalVar (StringHash key, const Variant &value) |
|
Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
|
|
Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
|
|
EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
|
|
bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
|
|
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
|
|
bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
|
|
template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
|
|
const String & | GetCategory () const |
|
void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
|
|
bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
|
|
| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
|
|
virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
|
|
| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
|
|
RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
|
|
void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
|
|
void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
|
|
int | Refs () const |
|
int | WeakRefs () const |
|
RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
|
|