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| Material (Context *context) |
| | Construct.
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| ~Material () override |
| | Destruct.
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bool | BeginLoad (Deserializer &source) override |
| | Load resource from stream. May be called from a worker thread. Return true if successful.
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bool | EndLoad () override |
| | Finish resource loading. Always called from the main thread. Return true if successful.
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bool | Save (Serializer &dest) const override |
| | Save resource. Return true if successful.
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bool | Load (const XMLElement &source) |
| | Load from an XML element. Return true if successful.
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bool | Save (XMLElement &dest) const |
| | Save to an XML element. Return true if successful.
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bool | Load (const JSONValue &source) |
| | Load from a JSON value. Return true if successful.
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bool | Save (JSONValue &dest) const |
| | Save to a JSON value. Return true if successful.
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| void | SetNumTechniques (unsigned num) |
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void | SetTechnique (unsigned index, Technique *tech, MaterialQuality qualityLevel=QUALITY_LOW, float lodDistance=0.0f) |
| | Set technique.
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| void | SetVertexShaderDefines (const String &defines) |
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| void | SetPixelShaderDefines (const String &defines) |
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| void | SetShaderParameter (const String &name, const Variant &value) |
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void | SetShaderParameterAnimation (const String &name, ValueAnimation *animation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
| | Set shader parameter animation.
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void | SetShaderParameterAnimationWrapMode (const String &name, WrapMode wrapMode) |
| | Set shader parameter animation wrap mode.
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void | SetShaderParameterAnimationSpeed (const String &name, float speed) |
| | Set shader parameter animation speed.
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| void | SetTexture (TextureUnit unit, Texture *texture) |
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void | SetUVTransform (const Vector2 &offset, float rotation, const Vector2 &repeat) |
| | Set texture coordinate transform.
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void | SetUVTransform (const Vector2 &offset, float rotation, float repeat) |
| | Set texture coordinate transform.
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| void | SetCullMode (CullMode mode) |
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| void | SetShadowCullMode (CullMode mode) |
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| void | SetFillMode (FillMode mode) |
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| void | SetDepthBias (const BiasParameters ¶meters) |
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| void | SetAlphaToCoverage (bool enable) |
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| void | SetLineAntiAlias (bool enable) |
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| void | SetRenderOrder (unsigned char order) |
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| void | SetOcclusion (bool enable) |
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| void | SetScene (Scene *scene) |
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void | RemoveShaderParameter (const String &name) |
| | Remove shader parameter.
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void | ReleaseShaders () |
| | Reset all shader pointers.
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SharedPtr< Material > | Clone (const String &cloneName=String::EMPTY) const |
| | Clone the material.
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void | SortTechniques () |
| | Ensure that material techniques are listed in correct order.
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void | MarkForAuxView (unsigned frameNumber) |
| | Mark material for auxiliary view rendering.
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| unsigned | GetNumTechniques () const |
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const Vector< TechniqueEntry > & | GetTechniques () const |
| | Return all techniques.
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const TechniqueEntry & | GetTechniqueEntry (unsigned index) const |
| | Return technique entry by index.
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| Technique * | GetTechnique (unsigned index) const |
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Pass * | GetPass (unsigned index, const String &passName) const |
| | Return pass by technique index and pass name.
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| Texture * | GetTexture (TextureUnit unit) const |
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const HashMap< TextureUnit, SharedPtr< Texture > > & | GetTextures () const |
| | Return all textures.
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| const String & | GetVertexShaderDefines () const |
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| const String & | GetPixelShaderDefines () const |
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| const Variant & | GetShaderParameter (const String &name) const |
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ValueAnimation * | GetShaderParameterAnimation (const String &name) const |
| | Return shader parameter animation.
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WrapMode | GetShaderParameterAnimationWrapMode (const String &name) const |
| | Return shader parameter animation wrap mode.
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float | GetShaderParameterAnimationSpeed (const String &name) const |
| | Return shader parameter animation speed.
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const HashMap< StringHash, MaterialShaderParameter > & | GetShaderParameters () const |
| | Return all shader parameters.
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| CullMode | GetCullMode () const |
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| CullMode | GetShadowCullMode () const |
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| FillMode | GetFillMode () const |
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| const BiasParameters & | GetDepthBias () const |
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| bool | GetAlphaToCoverage () const |
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| bool | GetLineAntiAlias () const |
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| unsigned char | GetRenderOrder () const |
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unsigned | GetAuxViewFrameNumber () const |
| | Return last auxiliary view rendered frame number.
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| bool | GetOcclusion () const |
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bool | GetSpecular () const |
| | Return whether should render specular.
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| Scene * | GetScene () const |
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unsigned | GetShaderParameterHash () const |
| | Return shader parameter hash value. Used as an optimization to avoid setting shader parameters unnecessarily.
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| Resource (Context *context) |
| | Construct.
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bool | Load (Deserializer &source) |
| | Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
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| bool | LoadFile (const String &fileName) |
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| virtual bool | SaveFile (const String &fileName) const |
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| void | SetName (const String &name) |
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void | SetMemoryUse (unsigned size) |
| | Set memory use in bytes, possibly approximate.
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void | ResetUseTimer () |
| | Reset last used timer.
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void | SetAsyncLoadState (AsyncLoadState newState) |
| | Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
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| const String & | GetName () const |
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StringHash | GetNameHash () const |
| | Return name hash.
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| unsigned | GetMemoryUse () const |
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| unsigned | GetUseTimer () |
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AsyncLoadState | GetAsyncLoadState () const |
| | Return the asynchronous loading state.
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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bool | IsInstanceOf (StringHash type) const |
| | Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| | Check current instance is type of specified type.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, Args... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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void | AddRef () |
| | Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
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void | ReleaseRef () |
| | Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| | Return pointer to the reference count structure.
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Describes how to render 3D geometries.