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| ParticleEffect (Context *context) |
| | Construct.
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| ~ParticleEffect () override |
| | Destruct.
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bool | BeginLoad (Deserializer &source) override |
| | Load resource from stream. May be called from a worker thread. Return true if successful.
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bool | EndLoad () override |
| | Finish resource loading. Always called from the main thread. Return true if successful.
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bool | Save (Serializer &dest) const override |
| | Save resource. Return true if successful.
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bool | Save (XMLElement &dest) const |
| | Save resource to XMLElement. Return true if successful.
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bool | Load (const XMLElement &source) |
| | Load resource from XMLElement synchronously. Return true if successful.
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| void | SetMaterial (Material *material) |
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| void | SetNumParticles (unsigned num) |
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| void | SetUpdateInvisible (bool enable) |
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| void | SetRelative (bool enable) |
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| void | SetScaled (bool enable) |
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| void | SetSorted (bool enable) |
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| void | SetFixedScreenSize (bool enable) |
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| void | SetAnimationLodBias (float lodBias) |
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| void | SetEmitterType (EmitterType type) |
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| void | SetEmitterSize (const Vector3 &size) |
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| void | SetMinDirection (const Vector3 &direction) |
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| void | SetMaxDirection (const Vector3 &direction) |
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| void | SetConstantForce (const Vector3 &force) |
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| void | SetDampingForce (float force) |
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| void | SetActiveTime (float time) |
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| void | SetInactiveTime (float time) |
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| void | SetMinEmissionRate (float rate) |
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| void | SetMaxEmissionRate (float rate) |
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| void | SetMinParticleSize (const Vector2 &size) |
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| void | SetMaxParticleSize (const Vector2 &size) |
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| void | SetMinTimeToLive (float time) |
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| void | SetMaxTimeToLive (float time) |
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| void | SetMinVelocity (float velocity) |
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| void | SetMaxVelocity (float velocity) |
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| void | SetMinRotation (float rotation) |
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| void | SetMaxRotation (float rotation) |
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| void | SetMinRotationSpeed (float speed) |
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| void | SetMaxRotationSpeed (float speed) |
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| void | SetSizeAdd (float sizeAdd) |
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| void | SetSizeMul (float sizeMul) |
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| void | SetFaceCameraMode (FaceCameraMode mode) |
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void | AddColorTime (const Color &color, float time) |
| | Add a color frame sorted in the correct position based on time.
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void | AddColorFrame (const ColorFrame &colorFrame) |
| | Add a color frame sorted in the correct position based on time.
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void | RemoveColorFrame (unsigned index) |
| | Remove color frame at index.
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void | SetColorFrames (const Vector< ColorFrame > &colorFrames) |
| | Set color animation of particles.
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void | SetColorFrame (unsigned index, const ColorFrame &colorFrame) |
| | Set color animation frame at index. If index is greater than number of color frames, new color frames are added.
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| void | SetNumColorFrames (unsigned number) |
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void | SortColorFrames () |
| | Sort the list of color frames based on time.
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void | AddTextureTime (const Rect &uv, float time) |
| | Add a texture frame sorted in the correct position based on time.
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void | AddTextureFrame (const TextureFrame &textureFrame) |
| | Add a texture frame sorted in the correct position based on time.
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void | RemoveTextureFrame (unsigned index) |
| | Remove texture frame at index.
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void | SetTextureFrames (const Vector< TextureFrame > &textureFrames) |
| | Set particle texture animation.
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void | SetTextureFrame (unsigned index, const TextureFrame &textureFrame) |
| | Set number of texture animation frames.
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| void | SetNumTextureFrames (unsigned number) |
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void | SortTextureFrames () |
| | Sort the list of texture frames based on time.
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| SharedPtr< ParticleEffect > | Clone (const String &cloneName=String::EMPTY) const |
| | Clone the particle effect. More...
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| Material * | GetMaterial () const |
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| unsigned | GetNumParticles () const |
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| bool | GetUpdateInvisible () const |
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| bool | IsRelative () const |
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| bool | IsScaled () const |
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| bool | IsSorted () const |
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| bool | IsFixedScreenSize () const |
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| float | GetAnimationLodBias () const |
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| EmitterType | GetEmitterType () const |
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| const Vector3 & | GetEmitterSize () const |
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| const Vector3 & | GetMinDirection () const |
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| const Vector3 & | GetMaxDirection () const |
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| const Vector3 & | GetConstantForce () const |
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| float | GetDampingForce () const |
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| float | GetActiveTime () const |
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| float | GetInactiveTime () const |
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| float | GetMinEmissionRate () const |
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| float | GetMaxEmissionRate () const |
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| const Vector2 & | GetMinParticleSize () const |
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| const Vector2 & | GetMaxParticleSize () const |
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| float | GetMinTimeToLive () const |
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| float | GetMaxTimeToLive () const |
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| float | GetMinVelocity () const |
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| float | GetMaxVelocity () const |
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| float | GetMinRotation () const |
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| float | GetMaxRotation () const |
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| float | GetMinRotationSpeed () const |
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| float | GetMaxRotationSpeed () const |
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| float | GetSizeAdd () const |
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| float | GetSizeMul () const |
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const Vector< ColorFrame > & | GetColorFrames () const |
| | Return all color animation frames.
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| unsigned | GetNumColorFrames () const |
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const ColorFrame * | GetColorFrame (unsigned index) const |
| | Return a color animation frame, or null if outside range.
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const Vector< TextureFrame > & | GetTextureFrames () const |
| | Return all texture animation frames.
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| unsigned | GetNumTextureFrames () const |
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const TextureFrame * | GetTextureFrame (unsigned index) const |
| | Return a texture animation frame, or null if outside range.
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| FaceCameraMode | GetFaceCameraMode () const |
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Vector3 | GetRandomDirection () const |
| | Return random direction.
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Vector2 | GetRandomSize () const |
| | Return random size.
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float | GetRandomVelocity () const |
| | Return random velocity.
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float | GetRandomTimeToLive () const |
| | Return random timetolive.
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float | GetRandomRotationSpeed () const |
| | Return random rotationspeed.
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float | GetRandomRotation () const |
| | Return random rotation.
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| Resource (Context *context) |
| | Construct.
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bool | Load (Deserializer &source) |
| | Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
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| bool | LoadFile (const String &fileName) |
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| virtual bool | SaveFile (const String &fileName) const |
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| void | SetName (const String &name) |
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void | SetMemoryUse (unsigned size) |
| | Set memory use in bytes, possibly approximate.
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void | ResetUseTimer () |
| | Reset last used timer.
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void | SetAsyncLoadState (AsyncLoadState newState) |
| | Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
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| const String & | GetName () const |
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StringHash | GetNameHash () const |
| | Return name hash.
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| unsigned | GetMemoryUse () const |
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| unsigned | GetUseTimer () |
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AsyncLoadState | GetAsyncLoadState () const |
| | Return the asynchronous loading state.
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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bool | IsInstanceOf (StringHash type) const |
| | Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| | Check current instance is type of specified type.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, Args... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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void | AddRef () |
| | Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
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void | ReleaseRef () |
| | Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| | Return pointer to the reference count structure.
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Particle effect definition.